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A q-rung orthopair fuzzy non-cooperative game method for competitive strategy group decision-making problems based on a hybrid dynamic experts’ weight determining model

机译:A <斜视> Q - 基于混合动态专家重量确定模型的竞争战略组决策问题的竞争策略组决策问题

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摘要

How to select the optimal strategy to compete with rivals is one of the hottest issues in the multi-attribute decision-making (MADM) field. However, most of MADM methods not only neglect the characteristics of competitors’ behaviors but also just obtain a simple strategy ranking result cannot reflect the feasibility of each strategy. To overcome these drawbacks, a two-person non-cooperative matrix game method based on a hybrid dynamic expert weight determination model is proposed for coping with intricate competitive strategy group decision-making problems within q -rung orthopair fuzzy environment. At the beginning, a novel dynamic expert weight calculation model, considering objective individual and subjective evaluation information simultaneously, is devised by integrating the superiorities of a credibility analysis scale and a Hausdorff distance measure for q -rung orthopair fuzzy sets ( q -ROFSs). The expert weights obtained by the above model can vary with subjective evaluation information provided by experts, which are closer to the actual practices. Subsequently, a two-person non-cooperative fuzzy matrix game is formulated to determine the optimal mixed strategies for competitors, which can present the specific feasibility and divergence degree of each competitive strategy and be less impacted by the number of strategies. Finally, an illustrative example, several comparative analyses and sensitivity analyses are conducted to validate the reasonability and effectiveness of the proposed approach. The experimental results demonstrate that the proposed approach as a CSGDM method with high efficiency, low computation complexity and little calculation burden.
机译:如何选择与竞争对手竞争的最佳策略是多属性决策(MADM)字段中最热门的问题之一。然而,大多数MADM方法不仅忽视了竞争对手的行为的特征,而且只获得了一个简单的战略排名,不能反映每个策略的可行性。为了克服这些缺点,提出了一种基于混合动态专家重量确定模型的双人非协作矩阵游戏方法,用于应对Q -Rung正轨模糊环境中的错综复杂的竞争策略组决策问题。在开始时,通过集成信誉分析规模的优势和Q -Rung正轨模糊套(Q -ROFS)的优越性,设计了一种新的动态专家权重计算模型上述模型获得的专家权重可以因专家提供的主观评估信息而异,这更接近实际做法。随后,配制了一个双人的非合作模糊矩阵游戏,以确定竞争对手的最佳混合策略,这可以呈现每个竞争策略的具体可行性和发散程度,并受到策略数量的影响。最后,进行了一个说明性实例,进行了几种比较分析和敏感性分析,以验证所提出的方法的合理性和有效性。实验结果表明,拟议的方法作为CSGDM方法,具有高效率,低计算复杂性和计算负担少。

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