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A Digital Micro-Game Approach to Improve the Learning of Hand-Weaving Art and History

机译:一种改善手工艺术和历史学习的数字微型游戏方法

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This research focuses on the young people and an issue of national handicraft preservation in the form of southern style hand weaving. A game is used in the study on arts and cultures as a learning medium optimized for the young people who play an important role in preserving the traditional handicraft being at the verge of extinction. The “Exploring Na Muen Sri” was developed based on digital micro-game and Person-Artefact-Task model as well as the game production with the purpose of creating the learning media and a simulation containing new knowledge about hand-weaving art and history that is suitable for the young people. The case study was on the weaving history of Na Muen Sri Community located in the southern Thailand. An experiment was conducted with undergraduate students to explore the effectiveness of the proposed approach in the field of cultural study. The results show that the game can effectively enhance players’ cognitive growth along with cultural awareness. It can be concluded that the simulated learning environment created in the digital game enables to bring about comprehension supporting the lifelong learning of hand weaving art and history while simultaneously preserving the local wisdom of hand weaving of fabrics.
机译:这项研究侧重于年轻人和南方风格织造形式的国家工艺品保护问题。一场比赛用于艺术和文化研究,作为针对在保存传统工艺品在濒临灭绝的中发挥重要作用的年轻人进行了优化的学习媒体。 “探索Na Muen Sri”是基于数字微型游戏和人工制品的制定以及游戏生产,目的是创建学习媒体和包含关于手工艺术和历史的新知识的模拟适合年轻人。案例研究是位于泰国南部的Na Muen Sri社区的编织历史。用本科生进行了一个实验,探讨了文化研究领域所提出的方法的有效性。结果表明,该游戏可以有效地提高球员的认知增长以及文化意识。可以得出结论,数字游戏中创建的模拟学习环境使得能够带来支持终身学习手工编织艺术和历史的理解,同时保留了织物的当地智慧。

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