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Optimizing the Design Review Process for Cyber-Physical Systems using Virtual Reality

机译:使用虚拟现实优化网络物理系统的设计审查过程

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The radical shift from traditional products towards intelligent, connected cyber-physical Systems (CPS) leads to a growing accumulation of physical products with large amounts of directly related digital contents. A core challenge of research associated with Industrie 4.0 and CPS is to bridge the gap between the physical and digital world. Virtual Reality (VR) may contribute to this endeavor, since this technology is inherently suitable to visualize digital contents and allows intuitive user interactions within a highly immersive virtual environment.This contribution addresses the design review process for CPS by introducing a VR-driven concept, taking CPS characteristics into account, like the use data of (previous) product instances in the field as an additional source of information. The concept was prototypically implemented utilizing modern VR devices to validate the overall-viability of the proposed concept and to improve on typical weak points of existing VR approaches. A non-formal usability study under laboratory conditions indicated the necessity for an initial training to familiarize with the hardware, the design review specific tools in VR and the adapted workflows of the proposed concept.
机译:从传统产品到智能化,连接的网络物理系统(CPS)的激进转变导致具有大量直接相关数字内容的物理产品的累积。与Industrie 4.0和CPS相关的研究的核心挑战是弥合物理和数字世界之间的差距。虚拟现实(VR)可能有助于这种努力,因为该技术本质上是适合可视化数字内容并允许在高度沉浸虚拟环境中的直观用户交互。本贡献通过引入VR驱动的概念来解决CP的设计评审过程,考虑CPS特征,如使用字段中的(以前)产品实例的使用数据作为额外的信息来源。该概念是利用现代VR器件的原型实施,以验证所提出的概念的总体活力,并提高现有VR方法的典型弱点。在实验室条件下的非正式可用性研究表明了初步培训熟悉硬件的初步培训,VR中的设计审查特定工具以及所提出的概念的适应工作流程。

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