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A computational approach for using social networking platforms to support creative idea generation

机译:使用社交网络平台支持创意生成的计算方法

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摘要

Good design relies upon the generation of good ideas, but producing ideas, especially creative ones, is increasingly challenging. This may be due to limited relevant information, lack of creative skills, design fixation, or as a result of too many previously existing ideas. Conventional creativity tools, such as brainstorming and TRIZ, as well as advanced methods, such as design-by-analogy, are often employed by designers for idea generation to alleviate some of these challenges. In recent years, computational creativity tools have emerged to support creative idea generation. However, most of these computational tools are data-driven, and thereby employ various databases, for example, existing databases such as the ConceptNet containing past common-sense knowledge, and customized ones containing limited information. The limitations of these databases have constrained the capability of the computational creativity tools. Social media platforms, such as Twitter and Wikipedia, which allow users to create web-based content, have been reported to have billions of users. It can be considered a huge ‘unorganized’ database of information created by a crowd. However, to date little work has been done on the utilization of such crowd-generated knowledge from social media to support actual design activities, especially during the early stages of the design process. In this paper, the authors propose a computational approach to retrieve, process, and reuse the textual knowledge from social networks to prompt designers’ creative mind in producing ideas for new product design and development. They also propose a novel approach to construct crowd knowledge databases, which can be employed by computational tools, as well as used individually, for supporting creative idea generation. A case study involving the use of an existing social media analysis tool to construct a crowd database for helping designers produce ideas has been conducted to provide insights on implementing the proposed approach for creative idea generation.
机译:良好的设计依赖于产生好的想法,但制作思想,特别是创意,越来越具有挑战性。这可能是由于有限的相关信息,缺乏创造性技能,设计固定,或由于此前存在的想法太多。传统的创造工具,如头脑风暴和TRIZ,以及逐个类别的先进方法,通常由设计者采用想法生成,以减轻其中一些挑战。近年来,已经出现了计算创造性工具来支持创意的创作。然而,大多数这些计算工具是数据驱动的,从而采用各种数据库,例如,现有数据库,例如包含过去常见知识的概念网络,以及包含有限信息的定制的数据库。这些数据库的局限性限制了计算创意工具的能力。允许用户创建基于Web的内容的社交媒体平台(如Twitter和Wikipedia)有数百多用户。它可以被视为由人群创造的信息的巨大“未经化”数据库。然而,迄今为止,在利用社交媒体的利用方面采用了很少的工作,以支持实际的设计活动,特别是在设计过程的早期阶段。在本文中,作者提出了一种计算方法来检索,过程和重复利用社交网络的文本知识,以提示设计人员在制作新产品设计和开发思想中的创意思维。他们还提出了一种建立人群知识数据库的新方法,可以通过计算工具,以及单独使用,以支持创意生成。涉及使用现有的社交媒体分析工具来构建人群数据库以帮助设计人员产生想法的案例研究,以便在实施建议的创作思想生成方法方面提供了解。

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