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首页> 外文期刊>Royal Society Open Science >Do longitudinal studies support long-term relationships between aggressive game play and youth aggressive behaviour? A meta-analytic examination
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Do longitudinal studies support long-term relationships between aggressive game play and youth aggressive behaviour? A meta-analytic examination

机译:纵向研究是否支持积极游戏和青年侵略行为之间的长期关系?荟萃分析检查

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摘要

Whether video games with aggressive content contribute to aggressive behaviour in youth has been a matter of contention for decades. Recent re-evaluation of experimental evidence suggests that the literature suffers from publication bias, and that experimental studies are unable to demonstrate compelling short-term effects of aggressive game content on aggression. Long-term effects may still be plausible, if less-systematic short-term effects accumulate into systematic effects over time. However, longitudinal studies vary considerably in regard to whether they indicate long-term effects or not, and few analyses have considered what methodological factors may explain this heterogeneity in outcomes. The current meta-analysis included 28 independent samples including approximately 21 000 youth. Results revealed an overall effect size for this population of studies ( r = 0.059) with no evidence of publication bias. Effect sizes were smaller for longer longitudinal periods, calling into question theories of accumulated effects, and effect sizes were lower for better-designed studies and those with less evidence for researcher expectancy effects. In exploratory analyses, studies with more best practices were statistically indistinguishable from zero ( r = 0.012, 95% confidence interval: ?0.010, 0.034). Overall, longitudinal studies do not appear to support substantive long-term links between aggressive game content and youth aggression. Correlations between aggressive game content and youth aggression appear better explained by methodological weaknesses and researcher expectancy effects than true effects in the real world.
机译:无论具有侵略性内容的视频游戏是否有助于青少年的侵略性行为一直是几十年的争论问题。实验证据的最近重新评估表明,文献患有出版物偏见,并且实验研究无法表现出对侵略性侵略性游戏内容的令人信服的短期影响。如果随着时间的推移,如果较为系统的短期效应会随着时间的推移积累到系统效应中的较低系统的短期效应可能仍然是合理的。然而,纵向研究关于它们是否表明长期效应而变化,并且很少的分析考虑了什么方法因素可以在结果中解释这种异质性。目前的Meta分析包括28个独立的样本,包括约21 000青年。结果表明,这种研究人群(R = 0.059)的总体效果大小,没有出版物偏见的证据。对于更长的纵向时期,效果大小较小,呼吁累积效果的理论,并且更好设计的研究和研究人员期望效应较少的效果大小较低。在探索性分析中,具有更多最佳实践的研究从零(r = 0.012,95%置信区间:0.010,0.034),统计学上难以区分。总体而言,纵向研究似乎没有支持积极的游戏内容和青年侵略之间的实质性长期联系。侵略性游戏内容和青年侵略之间的相关性似乎通过方法的弱点和研究人员期望效应而不是真实世界的真实效应来说出现了更好的解释。

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