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首页> 外文期刊>LIPIcs : Leibniz International Proceedings in Informatics >Synthesis from Weighted Specifications with Partial Domains over Finite Words
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Synthesis from Weighted Specifications with Partial Domains over Finite Words

机译:从有限单词中偏域的加权规范合成

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摘要

In this paper, we investigate the synthesis problem of terminating reactive systems from quantitative specifications. Such systems are modeled as finite transducers whose executions are represented as finite words in (I ?- O)^*, where I, O are finite sets of input and output symbols, respectively. A weighted specification S assigns a rational value (or -a^Z) to words in (I ?- O)^*, and we consider three kinds of objectives for synthesis, namely threshold objectives where the systema??s executions are required to be above some given threshold, best-value and approximate objectives where the system is required to perform as best as it can by providing output symbols that yield the best value and ?μ-best value respectively w.r.t. S. We establish a landscape of decidability results for these three objectives and weighted specifications with partial domain over finite words given by deterministic weighted automata equipped with sum, discounted-sum and average measures. The resulting objectives are not regular in general and we develop an infinite game framework to solve the corresponding synthesis problems, namely the class of (weighted) critical prefix games.
机译:在本文中,我们研究了从定量规格中终止反应系统的合成问题。这些系统被建模为有限换能器,其执行在于(Iα - O)^ *中的有限单词,其中I,O分别是有限的输入和输出符号。加权规范S将Rational Value(或-a ^ z)分配给(i? - o)^ *的单词,我们考虑三种合成目标,即所需的系统执行的阈值目标高于一些给定的阈值,最佳值和近似目标,其中通过提供产生最佳值的输出符号和Δμ最佳值的输出符号,所需的最佳值和近似目标S.我们建立了可辨定性的景观,为这三个目标和加权规范,部分领域通过确定性加权自动机提供了总和,折扣和平均措施给出的有限单词。由此产生的目标通常是规范的,我们开发了一个无限的游戏框架来解决相应的合成问题,即(加权)关键前缀游戏的类别。

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