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Adaptive Locomotion Control of a Hexapod Robot via Bio-Inspired Learning

机译:通过生物启发学习的六角形机器人的自适应运动控制

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In this paper, an adaptive locomotion control approach for a hexapod robot is proposed. Inspired from biological neuro control systems, a 3D two-layer artificial center pattern generator (CPG) network is adopted to generate the locomotion of the robot. The first layer of the CPG is responsible for generating several basic locomotion patterns and the functional configuration of this layer is determined through kinematics analysis. The second layer of the CPG controls the limb behavior of the robot to adapt to environment change in a specific locomotion pattern. To enable the adaptability of the limb behavior controller, a reinforcement learning (RL)-based approach is employed to tune the CPG parameters. Owing to symmetrical structure of the robot, only two parameters need to be learned iteratively. Thus, the proposed approach can be used in practice. Finally, both simulations and experiments are conducted to verify the effectiveness of the proposed control approach.
机译:在本文中,提出了一种用于六角形机器人的自适应运动控制方法。灵感来自生物神经控制系统,采用3D两层人工中心图案发生器(CPG)网络来生成机器人的运动。 CPG的第一层负责产生几种基本运动模式,并且通过运动学分析确定该层的功能配置。 CPG的第二层控制机器人的肢体行为,以适应特定运动模式的环境变化。为了实现肢体行为控制器的适应性,采用增强学习(RL)的方法来调谐CPG参数。由于机器人的对称结构,迭代只需要学习两个参数。因此,所提出的方法可以在实践中使用。最后,进行了仿真和实验,以验证所提出的控制方法的有效性。

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