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首页> 外文期刊>Frontiers in Public Health >Incorporation of Edutainment Into Intervention and Evaluation: The Jump With Jill (JWJ) Program
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Incorporation of Edutainment Into Intervention and Evaluation: The Jump With Jill (JWJ) Program

机译:将Edutainment融入干预和评估:跳跃jill(jwj)计划

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摘要

Objective: To incorporate media strategies (e.g. edutainment) into a pilot nutrition education intervention, Jump with Jill (JWJ), to (1) change student knowledge and intentions; (2) stimulate enthusiasm; and (3) enhance evaluation. Methods: Third graders (n=193) completed a pre-survey, attended a 60-minute nutrition education show presented as a school assembly, and then completed a post-survey. Data was collected interactively, where students lined up behind an emoji that best represented their answers. Results: Statistically significant improvements were reported for drink preferences and enjoyment of nutrition education as well as the experience of taking a survey. All aggregate responses for knowledge, attitudes and intention became significantly more positive (p=.05). Furthermore, approximately 95% reported positive ratings to participating in the survey (P0.0001). Discussion: Use of edutainment may serve to stimulate change in nutrition knowledge and intention in 3rd grade students. Perfecting this teaching strategy into evaluations of health promotion programming may serve the field by increasing accuracy of student responses when language, reading level, or survey inexperience are barriers.
机译:目的:将媒体策略(例如,Edutainment)纳入试点营养教育干预,与吉尔(JWJ)跳到(1)改变学生知识和意图; (2)刺激热情; (3)加强评估。方法:第三年级学生(N = 193)完成了一项预先调查,参加了一份60分钟的营养教育展,作为学校大会提出,然后完成了调查后。数据被交互地收集,其中学生在一个最能代表他们的答案的表情符号后面排列。结果:报告统计上显着的改进饮酒偏好和营养教育的享受以及调查的经验。知识,态度和意图的所有总响应变得明显更积极(P = .05)。此外,大约95%报告的阳性额定值参与调查(P <0.0001)。讨论:使用养育器可以用于刺激第三年级学生营养知识和意图的变化。完善这种教学策略进入健康促进编程的评估,可以通过增加学生回应的准确性,当语言,阅读水平或调查缺乏经验是障碍时,通过提高学生回应的准确性。

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