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首页> 外文期刊>Procedia Computer Science >Modeling Individual Strategies in Dynamic Decision-making with ACT-R: A Task Toward Decision-making Assistance in HCI
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Modeling Individual Strategies in Dynamic Decision-making with ACT-R: A Task Toward Decision-making Assistance in HCI

机译:用ACT-R模拟动态决策中的个别策略:HCI中决策援助的任务

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New findings from cognitive science, computer science, and psychology should be used to develop better artificial intelligence (AI). One of the important goals in AI development is the accurate understanding and prediction of the behaviors and decision-making processes of humans. It is especially demanding to achieve this for real dynamic settings, characterized by constant changes. Individual differences in decision-making and behavior make this even more challenging. The area of human-computer interaction looks at a series of decisions and multifactor situations which are influenced by corresponding feedback. Cognitive modeling provides us with a method to understand and explain how such dynamic decisions are made. This work is a demonstration of how cognitive modeling allows to flexible simulate decision-making in dynamic environments for different individual strategies. In this work an empirical study of an improved complex category learning task is presented, the study is based on previous work [8]. The task requires participants to categorize tones (consisting of different features) by applying acoustic strategies to define a target category and adapt to a reversal of feedback. Thus, a model based on the cognitive architecture ACT-R is developed. This model firstly tries out one-feature strategies (e.g. frequency) and then switches to two-feature strategies (e.g. frequency + volume) as a result of negative feedback. However, after comparing the model fit data and analyzing each individual’s data and answers, there is a great variance among some individuals and the first model which only considers acoustic feature strategies and cannot predict individuals who consider the uncertain correct button representing target tones. The upgraded second model contains two independent threshold count mechanisms for these two factors’ learning process. The result of the second model provides a better approximation of the values with the empirical data of those subjects who prefer to consider multi-factors in the tasks. It proves the extensibility of this ACT-R cognitive modeling approach for the different individual cases. A great potential of our approach is, that it can be applied to other HCI tasks and thus it can contribute to related AI approaches and help build AIs with a better understanding of human decision-making.
机译:认知科学,计算机科学和心理学的新发现应该用于开发更好的人工智能(AI)。 AI开发中的一个重要目标是准确的理解和预测人类的行为和决策过程。为真实动态设置实现这一目标特别要求,其特征在于不断的变化。各种决策和行为的差异使得这更具挑战性。人机交互面积看起来的一系列决定和多重吸引人的情况,这些决策和多因素情况受到相应反馈的影响。认知建模为我们提供了一种理解和解释这种动态决策的方法。这项工作是认知建模如何允许灵活模拟动态环境中的决策,以获得不同的单独策略。在这项工作中,提出了一种改进的复杂类别学习任务的实证研究,该研究基于以前的工作[8]。该任务要求参与者通过应用声学策略来定义目标类别并适应反馈的反转来分类音调(由不同的功能组成)。因此,开发了一种基于认知架构ACT-R的模型。此模型首先尝试一个特征策略(例如频率),然后由于负反馈而切换到两个特征策略(例如频率+卷)。然而,在比较模型拟合数据和分析每个个人的数据和答案之后,某些个人和第一个模型中存在很大的方差,该模型仅考虑声学特征策略,并且无法预测认为代表目标音调的不确定正确按钮的个体。升级的第二模型包含两个因素的学习过程的两个独立的阈值计数机制。第二种模型的结果提供了更好的近似值,其中具有较喜欢在任务中考虑多因素的受试者的经验数据。它证明了这种Act-R认知建模方法对不同个体病例的可扩展性。我们的方法的巨大潜力是,它可以应用于其他HCI任务,因此它可以有助于相关的AI方法,并帮助建立一个更好地理解人类决策的AIS。

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