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Bin-Picking for Planar Objects Based on a Deep Learning Network: A Case Study of USB Packs

机译:基于深度学习网络的平面对象拾取器:USB包的案例研究

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Random bin-picking is a prominent, useful, and challenging industrial robotics application. However, many industrial and real-world objects are planar and have oriented surface points that are not sufficiently compact and discriminative for those methods using geometry information, especially depth discontinuities. This study solves the above-mentioned problems by proposing a novel and robust solution for random bin-picking for planar objects in a cluttered environment. Different from other research that has mainly focused on 3D information, this study first applies an instance segmentation-based deep learning approach using 2D image data for classifying and localizing the target object while generating a mask for each instance. The presented approach, moreover, serves as a pioneering method to extract 3D point cloud data based on 2D pixel values for building the appropriate coordinate system on the planar object plane. The experimental results showed that the proposed method reached an accuracy rate of 100% for classifying two-sided objects in the unseen dataset, and 3D appropriate pose prediction was highly effective, with average translation and rotation errors less than 0.23 cm and 2.26°, respectively. Finally, the system success rate for picking up objects was over 99% at an average processing time of 0.9 s per step, fast enough for continuous robotic operation without interruption. This showed a promising higher successful pickup rate compared to previous approaches to random bin-picking problems. Successful implementation of the proposed approach for USB packs provides a solid basis for other planar objects in a cluttered environment. With remarkable precision and efficiency, this study shows significant commercialization potential.
机译:随机宾采摘是一个突出的,有用和具有挑战性的工业机器人应用。然而,许多工业和现实世界的物体是平面的,并且具有面向的表面点,对于使用几何信息,特别是深度不连续性的这些方法而言并不充分紧凑和识别。本研究通过提出用于杂乱环境中的平面物体的随机箱拾取的新颖和坚固的解决方案来解决上述问题。与主要专注于3D信息的其他研究不同,本研究首先使用基于实例分段的深度学习方法,使用2D图像数据进行分类和本地化目标对象,同时为每个实例生成掩码。此外,所提出的方法是基于用于在平面对象平面上构建适当的坐标系的2D像素值来提取3D点云数据的先驱方法。实验结果表明,该方法达到了在看不见数据集中分类双面对象的速度为100%,3D适当的姿势预测非常有效,平均翻译和旋转误差分别小于0.23厘米和2.26°。 。最后,拾取物体的系统成功率超过99%,平均处理时间为每一步0.9秒,足以用于连续机器人操作而不会中断。与先前的随机宾馆拣选问题的方法相比,这表明了更高的成功拾取率。成功实施USB包的建议方法为杂乱环境中的其他平面物体提供了坚实的基础。本研究具有显着的精度和效率,具有显着的商业化潜力。

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