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首页> 外文期刊>Turkish Journal of Electrical Engineering and Computer Sciences >Hypothesis-based vertex shift method for embedding secret logos in the geometric features of 3D objects
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Hypothesis-based vertex shift method for embedding secret logos in the geometric features of 3D objects

机译:基于假设的顶点移位方法,用于在3D对象的几何特征中嵌入密钥徽标

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A recent challenge in information technology is to protect secret data and preserve the ownership of a product. There are many duplicate products being released on a daily basis. Owners have a high risk in proving their products. Watermarking is a technique used to preserve ownership by hiding the owner's information in their products. The proposed hypothesis-based vertex shifting algorithm embeds 2D secret logos in 3D cover objects. The 3D objects are represented using vertices and facets. 3D watermarking faces various challenges and one among them is capacity. In this work, capacity is addressed by using a hypothesis-based vertex shift method that enables the embedding process for all the coordinates of the vertex. The method works by partitioning the vertex based on a shift factor called svalue. The svalue is chosen based on the visual quality of the watermarked object. The metrics used for testing are bit error rate for the recovered watermark, peak-to-signal noise ratio, and vertex signal-to-noise ratio (VSNR) of the watermarked 3D image. The proposed algorithm shows that a maximum of 3 bits can be embedded in a vertex when compared with the existing algorithms. The VSNR value of the proposed algorithm is high (125.87) compared to the existing algorithms. This shows that the algorithm withstands visual quality inspection. Hence, it is a robust watermarking algorithm for embedding secret logos into 3D objects with better visual quality and higher resilience against translation and uniform scaling attacks.
机译:最近的信息技术挑战是保护秘密数据并保留产品的所有权。每天都有许多重复的产品被释放。所有者在证明他们的产品方面有很高的风险。水印是一种用于通过隐藏所有者在其产品中的信息来保护所有权的技术。所提出的基于假设的顶点移位算法在3D封面对象中嵌入了2D秘密标志。 3D对象使用顶点和方面表示。 3D水印面临各种挑战,其中一个是容量。在这项工作中,通过使用基于假设的Vertex Shift方法来解决容量,该方法可以为顶点的所有坐标进行嵌入过程。该方法通过基于名为Svalue的换档因子来分区顶点来工作。基于水印对象的视觉质量选择Svalue。用于测试的度量是回收的水印,峰值对信号噪声比和水印3D图像的顶点信噪比(VSNR)的误码率。该算法显示,与现有算法相比,最多可以在顶点中嵌入3比特。与现有算法相比,所提出的算法的VSNR值高(125.87)。这表明该算法可承受视觉质量检验。因此,它是一种强大的水印算法,用于将秘密徽标嵌入到具有更好的视觉质量和更高的转换和均匀缩放攻击的高度和更高的恢复力。

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