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Prevalence and Correlates of Video and Internet Gaming Addiction among Hong Kong Adolescents: A Pilot Study

机译:香港青少年视频与互联网游戏成瘾的患病率和相关性:试验研究

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This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression. An overwhelming majority of the subjects (94%) reported using video or internet games, with one in six (15.6%) identified as having a gaming addiction. The risk for gaming addiction was significantly higher among boys, those with poor academic performance, and those who preferred multiplayer online games. Gaming addiction was significantly associated with the average time spent gaming per week, frequency of spending money on gaming, period of spending money on gaming, perceived family disharmony, and having more close friends. These results suggest that effective educational and preventative programs or strategies are needed.
机译:该试点研究调查了视频和互联网游戏习惯的模式以及香港青少年游戏成瘾的普遍存在和相关性。共有503名学生招募了503所学校。使用游戏成瘾量表评估视频和互联网游戏的上瘾行为。使用物流回归检查游戏成瘾的危险因素。大多数大多数受试者(94%)使用视频或互联网游戏报告,其中六个(15.6%)确定为具有游戏成瘾。男孩们的博彩成瘾风险显着高,学术表现差的人和更喜欢多人在线游戏的人。游戏成瘾与每周花的平均时间有显着相关,花钱对游戏的频率,在游戏中花钱的时间,感知家庭不和谐,并拥有更多亲密的朋友。这些结果表明需要有效的教育和预防计划或策略。

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