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Linear Discrete Pursuit Game with Phase Constraints

机译:线性离散追踪游戏与相约束

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摘要

We consider a linear pursuit game of one pursuer and one evader whose motions are described by different-type linear discrete systems. Position of the evader satisfies phase constraints:y∈G, whereGis a subset ofRn. We considered two cases: (1) controls of the players satisfy geometric constraints, and (2) controls of the players satisfy total constraints. Terminal setMis a subset ofRnand it is assumed to have a nonempty interior. Game is said to be completed ifyk-x(k)∈Mat some stepk; thus, the evader has not the right to leave setG. To construct the control of the pursuer, at each stepi, we use the value of the control parameter of the evader at the stepi. We obtain sufficient conditions of completion of pursuit from certain initial positions of the players in finite time interval and construct a control for the pursuer in explicit form.
机译:我们考虑一个追求者的线性追踪游戏,一个避难者,其运动由不同类型的线性离散系统描述。避难者的位置满足相位约束:Y∈g,其中一个子集。我们考虑了两种情况:(1)球员的控制满足几何约束,(2)球员的控制满足总约束。终端Setmis将假设具有非空的内部的子集。据说游戏是完整的ifyk-x(k)∈mat一些梯度;因此,逃避者没有权利离开SETG。为了构建追求者的控制,在每个梯田中,我们使用避难所的控制参数的值在梯田上。我们从有限时间间隔内获得了从玩家的某些初始立场完成追求的充分条件,并以明确形式构建对追求者的控制。

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