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首页> 外文期刊>Frontiers in Ecology and Evolution >Experimental Simulation: Using Generative Modeling and Palaeoecological Data to Understand Human-Environment Interactions
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Experimental Simulation: Using Generative Modeling and Palaeoecological Data to Understand Human-Environment Interactions

机译:实验模拟:利用生成建模和古生学数据来了解人类环境的相互作用

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The amount of palaeoecological information available continues to grow rapidly, providing improved descriptions of the dynamics of past ecosystems and enabling them to be seen from new perspectives. At the same time, there has been concern over whether palaeoecological enquiry needs to move beyond descriptive inference to a more hypothesis-focussed or experimental approach; however, the extent to which conventional hypothesis-driven scientific frameworks can be applied to historical contexts (i.e., the past) is the subject of ongoing debate. In other disciplines concerned with human-environment interactions, including physical geography and archaeology, there has been growing use of generative simulation models, typified by agent-based approaches. Generative modelling encourages counter-factual questioning (“what if…?”), a mode of argument that is particularly important in systems and time-periods, such as the Holocene and now the Anthropocene, where the effects of humans and other biophysical processes are deeply intertwined. However, palaeoecologically focused simulation of the dynamics of the ecosystems of the past either seems to be conducted to assess the applicability of some model to the future or treats humans simplistically as external forcing factors. In this review we consider how generative simulation-modelling approaches could contribute to our understanding of past human-environment interactions. We consider two key issues: the need for null models for understanding past dynamics and the need to be able learn more from pattern-based analysis. In this light, we argue that there is considerable scope for palaeocology to benefit from developments in generative models and their evaluation. We discuss the view that simulation is a form of experiment and, by using case studies, consider how the many patterns available to palaeoecologists can support model evaluation in a way that moves beyond simplistic pattern-matching and how such models might also inform us about the data themselves and the processes generating them. Our emphasis is on how generative simulation might complement traditional palaeoecological methods and proxies rather than on a detailed overview of the modelling methods themselves.
机译:可用的古生学信息的数量继续迅速增长,从而改善了对过去生态系统的动态的描述,并使他们能从新的视角中看到。与此同时,古代调查是否需要超越描述性推理,以更加假设的重点或实验方法;然而,传统假设驱动的科学框架的程度可以应用于历史背景(即,过去)是正在进行的辩论的主题。在有关人类环境互动的其他学科中,包括物理地理和考古学,越来越多地利用生成仿真模型,由基于代理为基础的方法。生成建模鼓励反事实上质疑(“如果......?”),一种论证模式,在系统和时间周期中特别重要,例如全新世和现在的人类,其中人和其他生物物理过程的影响深入交织在一起。然而,古老地区专注于过去的生态系统的动态仿真似乎是为了评估某些模型对未来的适用性,或者将人类简单地视为外部迫使因素。在这篇综述中,我们考虑如何产生生成的模拟建模方法可以有助于我们对过去的人类环境互动的理解。我们考虑两个关键问题:需要对虚拟动态的无效模型以及从基于模式的分析中可以学到更多信息。在这种光明中,我们认为古籍有很大的范围,从生成模型的发展和评估中受益。我们讨论了模拟是一种实验形式,通过使用案例研究,考虑古生古神科医生可获得的许多模式如何支持模型评估,以便超越简单的模式匹配以及这些模型如何通知我们数据本身和生成它们的过程。我们的重点是生成模拟如何补充传统的古生学方法和代理,而不是在建模方法本身的详细概述。

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