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Still Kicking: AR Breaking Through in 2020, VR Awaiting Chance to Shine

机译:仍然踢:AR突破2020年,VR等待机会发光

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It’s been a few years since futurists and technology companies alike claimed that the age of VR was upon us, but it is still far from the norm to own a headset or device capable of transporting folks to other worlds or environments. It’s clear from a handful of CES 2020 panels on the subject that the technology is far from dead. Advertisers, brands and content creators are finding ways to utilize mixed reality experiences in ways that feel intuitive and accessible to general audiences. For Jeff Lucas, Verizon Media’s head of North American sales and global client solutions, extended reality (a combination of VR/AR technologies that the company has dubbed XR) opens up a world of possibilities by allowing a static ad to come alive. Lucas is nothing short of a mixed reality expert, serving as Snap’s vp/global head of sales before coming to Verizon Media. “It allows you to enhance an image and a product and bring it to life for a user, and allow them to interact with it in one form or another,” Lucas said. “It enhances the physical environment, adding a thin digital layer to let consumers see something new, something different, a different version of things.” Lucas also has been working to introduce various publishers to the technology and the ways in which it can bring stories to life. The advent of 5G has only expanded the opportunity that comes with mixed reality technologies. “It opens up the pipe and there’s more ability for a creator to drive more creativity through that pipe because they can carry more data,” Lucas said, adding that the lower latency to come with 5G will also play an important role. “In a sense, it makes it seamless between content and an AR advertisement.” For those still looking for the best way to enter the mixed reality space, Lucas said it’s best to set out with clear goals and a good understanding of what is actually achievable. “You can’t expect it to be the end all of everything,” he said. He also advised teaming up with someone that already has experience in the space. On the programming side, The Weather Channel has fully embraced what it calls immersive mixed reality, a type of augmented reality technology that allows it to bring storm systems to life in a studio environment. It does so using a platform powered by the Unreal Engine, a suite of tools that is widely used in the design and production of video games. “Our success is based off our total and complete buy-in that this is a platform for storytelling, that the Unreal Engine can visualize and show a narrative that really makes the unimaginable real,” Weather’s vp, design Michael Potts said. This year, Weather will be opening a studio built for use with IMR technology and is promising to integrate IMR into 80% of its programming. That will mean finding the right daily hooks for IMR implementation, and you may be hearing less out of the meteorologists themselves as they let the technology do the talking. “We’re going to show more and say less with our presentations,” Potts said. For Weather, meeting its 80/20 goal for 2020 would not have been possible without complete commitment from the top down, and that’s something Potts is hoping to see from other programmers. When asked about why standalone VR technologies have struggled to take off in the way that AR-based ones have, Potts said the price point and difficulty that comes with setting up headsets have proven to be huge hurdles. “Once that becomes more mainstream and it becomes as easy to use as your phone and as accessible as a gaming console as far as price, that adoption point might allow for more content creation and consumer experiences,” he said.
机译:已经是未来主义和科技公司的几年,因为VR的年龄是我们的,但它仍然远离拥有能够将人们运送到其他世界或环境的耳机或设备。从少数CES 2020面板上清楚地看出这项技术远离死亡。广告商,品牌和内容创作者正在寻找利用混合现实体验的方法,以普通受众提供直观和可访问的方式。对于杰夫卢卡斯,Verizon Media的北美销售和全球客户解决方案负责人,扩展现实(公司被称为XR的VR / AR技术的组合)通过允许静态广告活着来满足可能的可能性。卢卡斯没有缺乏混合现实专家,在来验证verizon媒体之前,作为Snap的VP /全球销售负责人。 “它允许您增强图像和产品,并为用户带来生命,并允许它们以一种形式与其交互,”Lucas说。 “它增强了物理环境,添加了一个薄的数字层,让消费者看到一些新的东西,不同的东西,不同的形式。”卢卡斯也一直在努力向技术介绍各种出版商以及它可以将故事带来的方法介绍。 5G的出现只会扩大混合现实技术的机会。 “它开辟了管道,并且创造者可以通过该管道推动更多创造力的能力,因为它们可以携带更多数据,”卢卡斯表示,补充说,使用5G的延迟较低的延迟也将发挥重要作用。 “从某种意义上说,它使其在内容和AR广告之间无缝。”对于那些仍在寻找进入混合现实空间的最佳方式,Lucas表示最好用明确的目标和对实际可实现的事情进行良好的理解。 “你不能指望它成为一切的最终,”他说。他还建议与已经在该空间有经验的人合作。在编程方面,天气频道完全接受了它所谓的沉浸式混合现实,这是一种增强现实技术,允许它将风暴系统带到工作室环境中的生活。它使用由虚幻发动机提供支持的平台,这是一套广泛应用于视频游戏的设计和生产的工具。 “我们的成功是基于我们的总数和完整的购买,这是一个讲故事的平台,即虚幻引擎可以想象和表现出一个真正使得难以想象的真实的叙述,”天气的副总裁“设计迈克尔帕托斯。今年,天气将打开一个用于IMR技术的工作室,并且很有希望将IMR整合到80%的编程中。这将意味着找到IMR实施的正确的每日钩子,并且您可能会因他们让技术讨论而言,听到气象学家的听力较少。 “我们将展示更多并少说出我们的演讲,”Potts说。对于2020年,符合其80/20的目标,不会完全从上下完全承诺,这是Potts希望从其他程序员中看到的东西。当被问及为什么独立的VR技术努力以基于AR的方式起飞时,Potts表示,建立耳机的价格点和难度已被证明是巨大的障碍。 “一旦变得更加主流,它就会像手机一样易于使用,并且可以作为赌博控制台访问,所采用点可能允许更多内容创造和消费者体验。”

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    《Cablefax Daily 》 |2020年第13期| 1-3| 共3页
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