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Seeing transparent liquids from dynamic image distortion

机译:从动态图像失真看透明液体

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??How can the human observer perceive transparent liquid? Transparent liquid often causes a distortion of an image below it due to refraction at the non-flat surface of the liquid. In accordance with non-rigid motion of the liquid surface, the pattern of image distortion dynamically changes. It is possible that the visual system interprets the dynamic image distortion not as a mere change in image, but as a dynamic distortion of a stable bottom image caused by the intervention of a transparent liquid. We therefore examined whether and how the visual system utilized dynamic image distortions as a cue for discerning a transparent liquid. We created computer graphics movies that simulate scenes in which a unidirectional flow of a transparent liquid, with the refraction index of water (1.33), ran in front of a variety of texture backgrounds. We removed specular reflection at the liquid surface to test the pure effect of image distortion. A rating experiment indicated that a strong impression of a transparent liquid was obtained with the movies. However, this impression collapsed either with a single static movie frame or with the movies presented with blank intervals of 100 msec between frames. These results indicate that the visual system can utilize the dynamic change in image distortion as a cue to discerning a transparent liquid. Indeed, a transparent liquid was perceived only by a dynamic random deformation of an image that had deformation statistics similar to the fluid movies. Further experiments clarified that the dynamic change of the coarse (4-16 cycles per image) image distortion had to be presented for approximately 200 msec to produce the strong impression of a transparent liquid. The results indicate that the temporal pooling of the spatially coarse image distortions underlies the perception of a transparent liquid.
机译:??人类观察者如何感知透明液体?透明液体通常由于液体的非平坦表面处的折射而导致其下面的图像的变形。根据液体表面的非刚性运动,图像失真的模式动态地改变。视觉系统可能解释动态图像失真,而不是仅仅是图像的变化,而是作为由透明液体的介入引起的稳定底部图像的动态失真。因此,我们检查了视觉系统是否如何利用动态图像失真作为用于辨别透明液体的提示。我们创建了计算机图形电影,模拟了透明液体的单向流动,水的折射率(1.33),在各种纹理背景前跑。我们在液体表面移除了镜面反射以测试图像失真的纯效果。评级实验表明,用电影获得了透明液体的强烈印象。然而,这种印象用单个静态电影帧或电影折叠,帧之间呈现了100毫秒的空白间隔。这些结果表明视觉系统可以利用图像失真的动态变化作为辨别透明液体的提示。实际上,仅通过具有类似于流体电影的变形统计的图像的动态随机变形感知透明液体。进一步的实验澄清说,必须呈现大约200毫秒的粗(4-16个循环)图像变形以产生透明液体的强烈印象。结果表明,空间粗糙图像失真的时间汇集基质透明液体的感知。

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