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Implementation and Analysis of Adaptive Packet Throttling in Mesh NoCs

机译:网状NOC中的自适应分组限制的实施与分析

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Network-on-Chip (NoC) has emerged as the preferred communication framework for multi-core systems. Packet throttling is a cost effective technique which simply delays packet injection into the network. However, deciding on when to throttle and how much to throttle are key design challenges of any throttling technique. Existing techniques use local throttling decisions by a central controller. This paper overcome the issues related with the existing works by partitioning the network into number of sub-networks, each with a zonal controller. The experimental results with real traffic workloads show substantial reduction in average packet latency when compared with state of the art packet throttling techniques.
机译:片上网(NOC)作为多核系统的首选通信框架。数据包令是一种经济高效的技术,简单地将数据包注入延迟到网络中。然而,决定何时令人扼杀,节流量是多少节流技术的关键设计挑战。现有技术使用中央控制器使用本地限制性决策。本文通过将网络划分为子网数量,克服了与现有工作相关的问题,每个子网都有一个带有区域控制器。与现有数据包节流技术的状态相比,实际交通工作负载的实验结果显示平均分组延迟的大幅降低。

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