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Virtual Prototyping Technologies Enabling Resource-Efficient and Human-Centered Product Development

机译:虚拟样机技术支持资源高效和以人为中心的产品开发

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In modern production environments employees work progressively closer together with autonomous robots and vehicles. Besides the technical specifications, the development of these products focuses on the human-machine interaction. Within the federally funded Project FOLLOWme an automated guided vehicle (AGV) for intralogistics that follows and interacts with the user is developed using virtual reality based prototypes. The benefits in comparison to using only physical prototypes are on the one hand specific user feedback regarding ergonomics and trust. On the other hand the validation of navigation and collision avoidance algorithms and optimization of technical parameters is achieved considering complex environmental conditions. This paper focuses on the latter in detail and deals with the optimization of a fuzzy logic controller using the game engine Unity3D to create the required virtual setup. This approach saves valuable time at early project stages and allows the optimization of a larger number of parameters compared to just physical tests. Furthermore it reduces resources like occupied physical infrastructure and improves the comprehension by using virtual reality.
机译:在现代生产环境中,员工与自治机器人和车辆一起逐步工作。除技术规范外,这些产品的开发专注于人机相互作用。在Federaly资助的项目中,使用虚拟现实的原型开发,使用虚拟现实的原型开发了一种用于遵循和互动的自动导向车辆(AGV)。与仅使用物理型的相比之下的优势是关于人体工程学和信任的特定用户反馈。另一方面,考虑复杂的环境条件,实现了导航和碰撞避免算法和技术参数优化的验证。本文侧重于后者详细介绍了使用游戏引擎UNITY3D进行模糊逻辑控制器的优化,以创建所需的虚拟设置。此方法可在早期项目阶段节省宝贵的时间,并允许与仅实际测试相比优化更多数量的参数。此外,它减少了占用的物理基础设施等资源,并通过使用虚拟现实来提高理解。

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