...
首页> 外文期刊>Journal of vision >Towards a unified explanation of shape from shading and texture
【24h】

Towards a unified explanation of shape from shading and texture

机译:从阴影和纹理走向形状的统一解释

获取原文

摘要

The estimation of 3D shape from 2D images requires processing and combining many cues, including texture, shading, specular highlights and reflections. Previous research has shown that oriented filter responses ('orientation fields') may be used to perceptually reconstruct the surface structure of textured and shaded 3D objects. However, texture and shading provide fundamentally different information about 3D shape -- texture provides information about surface orientations (which depend on the first derivative of the surface depth) while shading provides information about surface curvatures (which depend on higher derivatives). In this research project, we used specific geometric transformations that preserve the informativeness of one cue's orientation fields while disturbing the other cuea??s orientation fields to investigate whether oriented filter responses predict the observed strengths and weaknesses of texture and shading cues for 3D shape perception.
机译:从2D图像估计3D形状需要处理和组合许多线索,包括纹理,阴影,镜面高光和反射。先前的研究表明,定向滤镜响应(“定向场”)可用于感知地重建纹理化和着色3D对象的表面结构。但是,纹理和阴影提供有关3D形状的根本不同的信息-纹理提供有关表面方向的信息(取决于表面深度的一阶导数),而阴影提供有关表面曲率的信息(取决于更高的导数)。在此研究项目中,我们使用特定的几何变换来保留一个提示的定向场的信息性,同时干扰另一个提示的定向场,以研究定向的滤波器响应是否可以预测观察到的纹理和阴影提示的优势和劣势,从而实现3D形状感知。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号