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首页> 外文期刊>Journal of vision >Global color perception from multi-colored textures: Greater influences of saturated and frequent elements
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Global color perception from multi-colored textures: Greater influences of saturated and frequent elements

机译:来自多种颜色纹理的全局颜色感知:饱和和频繁元素的更大影响

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The present study investigated whether and how the visual system computes a single color (global color) as a statistical summary representation of the individual element colors in multi-colored textures. The texture pattern (2.5 ?? 2.5?°, 30 cd/m2) consisted of equiluminant small squares of 3.3 arc min and their chromatic variation roughly belonged to the same color category. Element colors in the texture were selected from a circular color distribution on the CIE u'v' chromaticity diagram. The color at the center of the distribution was one of four colors (orange, green, blue, and purple) which were located at the distance of 0.05 units from a white point (CIE D65). For each center color, 8 satellite and 8 intermediate colors were determined at the distance of 0.02 and 0.01 units from the center color, respectively. The relative number of the center-color elements to the satellite- and intermediate-color elements was systematically manipulated in the texture. The observer matched the global color of the multi-colored texture by adjusting the chromaticity of a spatially-uniform matching stimulus. Results showed that when all element colors were equally frequent, the global color deviated from the colorimetric average toward the color of the highest saturation. But when the relative number of the center-color elements became larger, the global color became closer to the colorimetric average. Similar results were found even when the texture was composed of only satellite and intermediate colors and the intermediate-color elements were more frequent. The influence of the highest saturation was quantitatively different for different color categories, but this can be accounted for if differences in cone-opponent activities were taken into account. These findings are consistent with the interpretation that the global color is determined as a weighted average of cone-opponent activities in which more salient elements (saturated or frequent) are given greater weights.
机译:本研究调查了视觉系统是否以及如何计算单色(全局色),以作为多色纹理中各个元素颜色的统计摘要表示。纹理图案(2.5 ?? 2.5?°,30 cd / m2)由3.3弧分的等亮度小方块组成,其色差大致属于同一颜色类别。从CIE u'v'色度图上的圆形颜色分布中选择纹理中的元素颜色。分布中心的颜色是四种颜色(橙色,绿色,蓝色和紫色)​​中的一种,它们与白点的距离为0.05个单位(CIE D65)。对于每种中心色,分别在距中心色0.02和0.01单位的距离处确定8种卫星色和8种中间色。在纹理中系统地操纵了中心色元素相对于卫星色和中间色元素的相对数量。观察者通过调整空间均匀匹配刺激的色度来匹配多色纹理的全局颜色。结果表明,当所有元素的颜色均等时,全局颜色从比色平均偏向最高饱和度的颜色。但是,当中心颜色元素的相对数量变大时,全局颜色变得更接近比色平均值。即使当纹理仅由卫星色和中间色组成且中间色元素更频繁时,也发现了相似的结果。对于不同的颜色类别,最高饱和度的影响在数量上是不同的,但是如果考虑视锥细胞活动的差异,则可以解释这一点。这些发现与将整体颜色确定为视锥细胞活动的加权平均值的解释相一致,在视锥细胞活动中,更多的显着元素(饱和的或频繁的)被赋予了更大的权重。

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