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Rolling motion makes the eyes roll: torsion during smooth pursuit eye movements

机译:滚动运动使眼睛滚动:平稳跟踪眼睛运动时的扭曲

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Introduction: We frequently observe horizontal and vertical movements of the eyes, but what is less often noted is the fact that the eye can also rotate about the line of sight, resulting in torsional eye movements. Torsion may serve to compensate for rotations of the head, but its exact function is unclear. Here we examine the functional role of torsion during smooth pursuit eye movements by testing whether torsion can be visually triggered. Methods: Observers (n=8) tracked a random-dot pattern, which moved to the left or right at 10 deg/s, and rotated around its center, either clockwise or counter-clockwise relative to translational motion, at speeds ranging from 151-208 rad/s. In control experiments, we varied stimulus size (4-12 deg) and elevation of gaze. We recorded 3D eye position with a head-mounted Chronos ETD in head-fixed observers. Results: We discovered strong torsion in the direction of stimulus rotation during smooth pursuit. Torsion was fastest in response to natural rotation, the direction an object would rotate if it was rolling on the ground. Natural and unnatural rotation triggered two different patterns of torsion: natural rotation resulted in smooth, continuous torsion at a significantly higher rotational speed than unnatural rotation, which triggered a torsional nystagmus. Natural rotation also produced more accurate pursuit. Torsion increased as a function of stimulus size, but effects were constant across gaze elevations. Conclusion: We provide the first evidence of visually-triggered torsion during pursuit. The torsional strength varied systematically with visual stimulus properties such as direction and size, indicating that torsion could play an important role in stabilizing pursuit during image rotation. Listinga??s Law, which describes the kinematics of 3D eye movements and predicts zero torsion during pursuit, does not hold here.
机译:简介:我们经常观察到眼睛的水平和垂直运动,但是很少注意到的是,眼睛也可以绕视线旋转,从而导致眼睛扭转。扭转可能起到补偿头部旋转的作用,但其确切功能尚不清楚。在这里,我们通过测试扭力是否可以从视觉上触发来检验扭力在平稳追赶眼球运动过程中的功能作用。方法:观察者(n = 8)跟踪了一个随机点模式,该模式以10度/秒的速度向左或向右移动,并相对于平移运动沿其中心顺时针或逆时针旋转,速度为151 -208弧度/秒在对照实验中,我们改变了刺激的大小(4-12度)和视线升高。我们使用头戴式Chronos ETD在固定观察者中记录了3D眼睛的位置。结果:在平稳追逐过程中,我们发现了刺激旋转方向上的强烈扭转。扭转是响应自然旋转最快的速度,自然旋转是物体在地面上滚动时旋转的方向。自然旋转和不自然旋转引发了两种不同的扭转方式:自然旋转导致平滑,连续的扭转,旋转速度明显高于非自然旋转,从而引发了扭转性眼球震颤。自然旋转也产生了更精确的追踪。扭曲随着刺激大小的增加而增加,但是在整个凝视高度中作用是恒定的。结论:我们提供了追赶过程中视觉触发的扭转的第一个证据。扭转强度随着视觉刺激特性(例如方向和大小)的变化而系统地变化,这表明扭转可能在稳定图像旋转过程中的追踪中起重要作用。清单3的眼睛运动的运动学原理和预测追赶过程中的零扭转的Listinga法则在这里不成立。

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