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Edge integration in achromatic color perception and the lightnessa??darkness asymmetry

机译:消色差色彩感知中的边缘整合和明度,暗度不对称

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Abstract Abstract: Abstract?? To maintain color constancy, the human visual system must distinguish surface reflectance-based variations in wavelength and luminance from variations due to illumination. Edge integration theory proposes that this is accomplished by spatially integrating steps in luminance and color contrast that likely result from reflectance changes. Thus, a neural representation of relative reflectance within the visual scene is constructed. An anchoring rulea??the largest reflectance in the neural representation appears whitea??is then applied to map relative lightness onto an absolute lightness scale. A large body of data on human lightness judgments is here shown to be consistent with an edge integration model in which the visual system performs a weighted sum of steps in log luminance across space. Three hypotheses are proposed regarding how weights are applied to edges. First, weights decline with distance from the target surface whose lightness is being computed. Second, larger weights are given to edges whose dark sides point towards the target. Third, edge integration is carried out along a path leading from a common background field, or surround, to the target location. The theory accounts for simultaneous contrast; quantitative lightness judgments made with classical disk-annulus, Gilchrist dome, and Gelb displays; and perceptual filling-in lightness. A cortical theory of lightness in the ventral stream of visual cortex (areas V1 a?? V4) is proposed to instantiate the edge integration algorithm. The neural model is shown to be capable of unifying the quantitative laws of edge integration in lightness perception with the laws governing brightness, including Stevens' power law brightness model, and makes novel predictions about the quantitative laws governing induced darkness.
机译:摘要摘要:摘要?为了保持色彩恒定,人类视觉系统必须将基于表面反射率的波长和亮度变化与照明引起的变化区分开。边缘积分理论提出,这可以通过对亮度和色彩对比度中的空间步骤进行积分来实现,而这些步骤可能是反射率变化所导致的。因此,构建了视觉场景内相对反射率的神经表示。然后将锚定尺-在神经表示中最大的反射率呈现白色-应用到相对亮度到绝对亮度标度上。此处显示的有关人类亮度判断的大量数据与边缘整合模型一致,在边缘整合模型中,视觉系统对整个空间的对数亮度执行加权的阶跃和。关于如何将权重应用于边缘,提出了三个假设。首先,权重随距要计算亮度的目标表面的距离而降低。其次,对边缘朝着目标的边缘赋予较大的权重。第三,沿从公共背景场或周围环境到目标位置的路径进行边缘整合。该理论解释了同时对比。使用经典圆盘环面,Gilchrist圆顶和Gelb显示器进行定量亮度判断;和知觉填充亮度。提出了视觉皮层腹侧流(区域V1 a ?? V4)中亮度的皮层理论,以实例化边缘积分算法。该神经模型显示出能够将亮度感知中的边缘积分的定量定律与控制亮度的定律统一起来,包括史蒂文斯的幂定律亮度模型,并且对控制诱导的黑暗的定量定律做出了新颖的预测。

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