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首页> 外文期刊>Journal of vision >Stereo and motion parallax cues in human 3D vision: Can they vanish without a trace?
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Stereo and motion parallax cues in human 3D vision: Can they vanish without a trace?

机译:人类3D视觉中的立体和运动视差提示:它们能否消失得无影无踪?

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摘要

In an immersive virtual reality environment, subjects fail to notice when a scene expands or contracts around them, despite correct and consistent information from binocular stereopsis and motion parallax, resulting in gross failures of size constancy (A. Glennerster, L. Tcheang, S. J. Gilson, A. W. Fitzgibbon, & A. J. Parker, 2006). We determined whether the integration of stereopsis/motion parallax cues with texture-based cues could be modified through feedback. Subjects compared the size of two objects, each visible when the room was of a different size. As the subject walked, the room expanded or contracted, although subjects failed to notice any change. Subjects were given feedback about the accuracy of their size judgments, where the “correct” size setting was defined either by texture-based cues or (in a separate experiment) by stereo/motion parallax cues. Because of feedback, observers were able to adjust responses such that fewer errors were made. For texture-based feedback, the pattern of responses was consistent with observers weighting texture cues more heavily. However, for stereo/motion parallax feedback, performance in many conditions became worse such that, paradoxically, biases moved away from the point reinforced by the feedback. This can be explained by assuming that subjects remap the relationship between stereo/motion parallax cues and perceived size or that they develop strategies to change their criterion for a size match on different trials. In either case, subjects appear not to have direct access to stereo/motion parallax cues.
机译:在身临其境的虚拟现实环境中,尽管来自双眼立体视和运动视差的信息正确且一致,但当场景在周围扩展或收缩时,对象无法注意到,导致大小恒定的严重失败(A. Glennerster,L。Tcheang,SJ Gilson ,AW Fitzgibbon和AJ Parker,2006年)。我们确定是否可以通过反馈修改立体视/运动视差提示与基于纹理的提示的集成。受试者比较了两个物体的大小,当房间的大小不同时,每个物体都可见。随着对象的行走,房间扩大或收缩,尽管对象没有注意到任何变化。向受试者提供有关其大小判断准确性的反馈,其中“正确”的大小设置由基于纹理的提示或(在单独的实验中)由立体/运动视差提示定义。由于反馈,观察者能够调整响应,从而减少了错误。对于基于纹理的反馈,响应的模式与观察者对纹理线索的加权更大有关。但是,对于立体声/运动视差反馈,许多情况下的性能会变差,以至于矛盾的是,偏置会远离由反馈增强的点。这可以通过假设受试者重新映射立体/运动视差提示与感知大小之间的关系来解释,或者他们在不同的试验中制定了更改大小匹配标准的策略。在这两种情况下,对象似乎都无法直接访问立体声/运动视差提示。

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