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首页> 外文期刊>Journal of vision >Relative flattening between velvet and matte 3D shapes: Evidence for similar shape-from-shading computations
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Relative flattening between velvet and matte 3D shapes: Evidence for similar shape-from-shading computations

机译:天鹅绒和磨砂3D形状之间的相对平坦度:类似的从阴影进行形状计算的证据

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Among other cues, the visual system uses shading to infer the 3D shape of objects. The shading pattern depends on the illumination and reflectance properties (BRDF). In this study, we compared 3D shape perception between identical shapes with different BRDFs. The stimuli were photographed 3D printed random smooth shapes that were either painted matte gray or had a gray velvet layer. We used the gauge figure task (J. J. Koenderink, A. J. van Doorn, & A. M. L. Kappers, 1992) to quantify 3D shape perception. We found that the shape of velvet objects was systematically perceived to be flatter than the matte objects. Furthermore, observers' judgments were more similar for matte shapes than for velvet shapes. Lastly, we compared subjective with veridical reliefs and found large systematic differences: Both matte and velvet shapes were perceived more flat than the actual shape. The isophote pattern of a flattened Lambertian shape resembles the isophote pattern of an unflattened velvet shape. We argue that the visual system uses a similar shape-from-shading computation for matte and velvet objects that partly discounts material properties.
机译:在其他提示中,视觉系统使用阴影来推断对象的3D形状。阴影图案取决于照明和反射率属性(BRDF)。在这项研究中,我们比较了具有不同BRDF的相同形状之间的3D形状感知。对该刺激物进行拍照,以3D打印的随机平滑形状绘制,这些形状可以涂成哑光灰色或具有灰色天鹅绒层。我们使用量规图形任务(J. J. Koenderink,A。J. van Doorn和A. M. L. Kappers,1992)来量化3D形状感知。我们发现,天鹅绒物体的形状被系统地认为比哑光物体更平整。此外,观察者对磨砂形状的判断比对天鹅绒形状的判断更为相似。最后,我们将主观与浮雕进行了比较,发现了较大的系统差异:磨砂和天鹅绒的形状都比实际形状更平整。 Lambertian形状展平的等腰线图案类似于天鹅绒形状未展平的等腰线图案。我们认为视觉系统对遮罩和天鹅绒对象使用类似的阴影着色计算,这在某种程度上降低了材质的性能。

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