首页> 外文期刊>The Astrophysical journal >CHALLENGES IN FORMING PLANETS BY GRAVITATIONAL INSTABILITY: DISK IRRADIATION AND CLUMP MIGRATION, ACCRETION, AND TIDAL DESTRUCTION
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CHALLENGES IN FORMING PLANETS BY GRAVITATIONAL INSTABILITY: DISK IRRADIATION AND CLUMP MIGRATION, ACCRETION, AND TIDAL DESTRUCTION

机译:引力不稳定形成盘的挑战:盘辐照和聚集迁移,吸积和潮汐破坏

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We present two-dimensional hydrodynamic simulations of self-gravitating protostellar disks subject to axisymmetric, continuing mass loading from an infalling envelope and irradiation from the central star to explore the growth of gravitational instability (GI) and disk fragmentation. We assume that the disk is built gradually and smoothly by the infall, resulting in good numerical convergence. We confirm that for disks around solar-mass stars, infall at high rates at radii beyond ~50 AU leads to disk fragmentation. At lower infall rates, however, irradiation suppresses fragmentation. We find that, once formed, the fragments or clumps migrate inward on typical type I timescales of ~2 × 103?yr initially, but with a stochastic component superimposed due to their interaction with the GI-induced spiral arms. Migration begins to deviate from the type I timescale when the clump becomes more massive than the local disk mass, and/or when the clump begins to form a gap in the disk. As they migrate, clumps accrete from the disk at a rate between 10–3 and 10–1 M J yr–1, consistent with analytic estimates that assume a 1-2 Hill radii cross section. The eventual fates of these clumps, however, diverge depending on the migration speed: 3 out of 13 clumps in our simulations become massive enough (brown dwarf mass range) to open gaps in the disk and essentially stop migrating; 4 out of 13 are tidally destroyed during inward migration; and 6 out of 13 migrate across the inner boundary of the simulated disks. A simple analytic model for clump evolution explains the different fates of the clumps and reveals some limitations of two-dimensional simulations. Overall, our results indicate that fast migration, accretion, and tidal destruction of the clumps pose challenges to the scenario of giant planet formation by GI in situ, although we cannot address whether or not remnant solid cores can survive after tidal stripping. The models where the massive clumps are not disrupted and open gaps may be relevant to the formation of close binary systems similar to Kepler 16. A clump formed by GI-induced fragmentation can be as large as 10?AU and as luminous as 2 × 10–3 L ☉, which will be easily detectable with ALMA, but its lifetime before dynamically collapsing is only ~1000?years.
机译:我们提出了自重力式原恒星盘的二维流体动力学模拟,其受到轴对称,来自坠落的包壳的连续质量载荷以及来自中心恒星的辐照,以探索重力不稳定性(GI)和盘碎片的增长。我们假设磁盘是由突入而逐渐平滑地构建的,从而产生了良好的数值收敛性。我们确认,对于太阳质量恒星周围的圆盘,半径超过〜50 AU的高速率坠入会导致圆盘碎片化。但是,在较低的落入率下,辐照会抑制碎片。我们发现,一旦形成,这些碎片或团块最初就以典型的I型时间尺度向内迁移,约为〜2×103?yr,但是由于它们与GI诱导的螺旋臂相互作用而具有随机成分的叠加。当团块变得比本地磁盘块更大时,和/或当团块开始在磁盘中形成间隙时,迁移开始偏离类型I时标。当它们迁移时,团块以10–3到10–1 M J yr-1的速率从磁盘上积聚,这与假定1-2 Hill半径截面的分析估计一致。但是,这些团块的最终命运取决于迁移速度而不同:在我们的模拟中,每13个团块中有3个变得足够大(棕色矮质量范围),可以在磁盘上打开间隙并基本停止迁移;在向内迁移过程中,十三分之四的潮汐被摧毁; 13个中有6个在模拟磁盘的内部边界上迁移。用于团块演化的简单分析模型解释了团块的不同命运,并揭示了二维模拟的一些局限性。总体而言,我们的结果表明,团块的快速迁移,积聚和潮汐破坏对地理标志在原地形成巨大行星构成了挑战,尽管我们无法解决潮汐剥离后残余的固体核是否可以生存的问题。大量团块没有被破坏并且没有空隙的模型可能与类似于开普勒16的紧密二元系统的形成有关。由GI诱导的碎片形成的团块可以大到10?AU,并且发光到2×10 –3 L☉,可以用ALMA轻松检测到,但其动态塌陷之前的寿命仅为〜1000?年。

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