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A Framework for the Development of Context-Adaptable User Interfaces for Ubiquitous Computing Systems

机译:开发适用于无处不在的计算系统的上下文自适应用户界面的框架

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This paper addresses the problem of developing user interfaces for Ubiquitous Computing (UC) and Ambient Intelligence (AmI) systems. These kind of systems are expected to provide a natural user experience, considering interaction modalities adapted to the user abilities and preferences and using whatever interaction devices are present in the environment. These interaction devices are not necessarily known at design time. The task is quite complicated due to the variety of devices and technologies, and the diversity of scenarios, and it usually burdens the developer with the need to create many different UIs in order to consider the foreseeable user-environment combinations. Here, we propose an UI abstraction framework for UC and AmI systems that effectively improves the portability of those systems between different environments and for different users. It allows developers to design and implement a single UI capable of being deployed with different devices and modalities regardless the physical location.
机译:本文解决了为通用计算(UC)和环境智能(AmI)系统开发用户界面的问题。考虑到适合于用户能力和偏好的交互方式并使用环境中存在的任何交互设备,期望这类系统提供自然的用户体验。这些交互设备在设计时不一定是已知的。由于设备和技术的多样性以及场景的多样性,该任务非常复杂,并且通常使开发人员不得不创建许多不同的UI来考虑可预见的用户环境组合,从而使开发人员负担重。在这里,我们为UC和AmI系统提出了一个UI抽象框架,该框架有效地提高了这些系统在不同环境之间以及对于不同用户的可移植性。它允许开发人员设计和实现单个UI,无论物理位置如何,都可以使用不同的设备和方式来部署该UI。

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