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Joint Optimization for Task Offloading in Edge Computing: An Evolutionary Game Approach

机译:边缘计算中任务分担的联合优化:一种进化博弈方法

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The mobile edge computing (MEC) paradigm provides a promising solution to solve the resource-insufficiency problem in mobile terminals by offloading computation-intensive and delay-sensitive tasks to nearby edge nodes. However, limited computation resources in edge nodes may not be sufficient to serve excessive offloading tasks exceeding the computation capacities of edge nodes. Therefore, multiple edge clouds with a complementary central cloud coordinated to serve users is the efficient architecture to satisfy users’ Quality-of-Service (QoS) requirements while trying to minimize some network service providers’ cost. We study a dynamic, decentralized resource-allocation strategy based on evolutionary game theory to deal with task offloading to multiple heterogeneous edge nodes and central clouds among multi-users. In our strategy, the resource competition among multi-users is modeled by the process of replicator dynamics. During the process, our strategy can achieve one evolutionary equilibrium, meeting users’ QoS requirements under resource constraints of edge nodes. The stability and fairness of this strategy is also proved by mathematical analysis. Illustrative studies show the effectiveness of our proposed strategy, outperforming other alternative methods.
机译:通过将计算密集型和对延迟敏感的任务卸载到附近的边缘节点,移动边缘计算(MEC)范式为解决移动终端中的资源不足问题提供了一种有前途的解决方案。但是,边缘节点中有限的计算资源可能不足以服务超出边缘节点计算能力的过多卸载任务。因此,多个边缘云以及协调一致的互补中央云为用户提供服务,是一种高效的体系结构,可以满足用户的服务质量(QoS)要求,同时尽量减少某些网络服务提供商的成本。我们研究了一种基于演化博弈论的动态,分散式资源分配策略,以处理任务转移到多个异构边缘节点和多用户之间的中央云的问题。在我们的策略中,多用户之间的资源竞争是通过复制器动态过程建模的。在此过程中,我们的策略可以实现一种进化均衡,在边缘节点的资源约束下满足用户的QoS要求。数学分析也证明了该策略的稳定性和公平性。说明性研究显示了我们提出的策略的有效性,优于其他替代方法。

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