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A New Multi-Sensor Fusion Scheme to Improve the Accuracy of Knee Flexion Kinematics for Functional Rehabilitation Movements

机译:一种新的多传感器融合方案,以提高功能性康复运动的膝关节屈伸运动学的准确性

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Exergames have been proposed as a potential tool to improve the current practice of musculoskeletal rehabilitation. Inertial or optical motion capture sensors are commonly used to track the subject’s movements. However, the use of these motion capture tools suffers from the lack of accuracy in estimating joint angles, which could lead to wrong data interpretation. In this study, we proposed a real time quaternion-based fusion scheme, based on the extended Kalman filter, between inertial and visual motion capture sensors, to improve the estimation accuracy of joint angles. The fusion outcome was compared to angles measured using a goniometer. The fusion output shows a better estimation, when compared to inertial measurement units and Kinect outputs. We noted a smaller error (3.96°) compared to the one obtained using inertial sensors (5.04°). The proposed multi-sensor fusion system is therefore accurate enough to be applied, in future works, to our serious game for musculoskeletal rehabilitation.
机译:已经提出,Exergames作为改善当前肌肉骨骼康复实践的一种潜在工具。惯性或光学运动捕捉传感器通常用于跟踪对象的运动。但是,这些运动捕捉工具的使用在估计关节角度时缺乏准确性,这可能导致错误的数据解释。在这项研究中,我们提出了一种基于四元数的实时融合方案,该方案基于扩展的卡尔曼滤波器,在惯性和视觉运动捕获传感器之间,以提高关节角的估计精度。将融合结果与使用测角仪测量的角度进行比较。与惯性测量单位和Kinect输出相比,融合输出显示出更好的估计。与使用惯性传感器(5.04°)获得的误差相比,我们注意到误差较小(3.96°)。因此,提出的多传感器融合系统非常准确,可以在将来的工作中应用到我们的肌肉骨骼康复严肃游戏中。

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