首页> 外文期刊>Sensors >Intuitive Terrain Reconstruction Using Height Observation-Based Ground Segmentation and 3D Object Boundary Estimation
【24h】

Intuitive Terrain Reconstruction Using Height Observation-Based Ground Segmentation and 3D Object Boundary Estimation

机译:基于高度观察的地面分割和3D对象边界估计的直观地形重构

获取原文
获取外文期刊封面目录资料

摘要

Mobile robot operators must make rapid decisions based on information about the robot’s surrounding environment. This means that terrain modeling and photorealistic visualization are required for the remote operation of mobile robots. We have produced a voxel map and textured mesh from the 2D and 3D datasets collected by a robot’s array of sensors, but some upper parts of objects are beyond the sensors’ measurements and these parts are missing in the terrain reconstruction result. This result is an incomplete terrain model. To solve this problem, we present a new ground segmentation method to detect non-ground data in the reconstructed voxel map. Our method uses height histograms to estimate the ground height range, and a Gibbs-Markov random field model to refine the segmentation results. To reconstruct a complete terrain model of the 3D environment, we develop a 3D boundary estimation method for non-ground objects. We apply a boundary detection technique to the 2D image, before estimating and refining the actual height values of the non-ground vertices in the reconstructed textured mesh. Our proposed methods were tested in an outdoor environment in which trees and buildings were not completely sensed. Our results show that the time required for ground segmentation is faster than that for data sensing, which is necessary for a real-time approach. In addition, those parts of objects that were not sensed are accurately recovered to retrieve their real-world appearances.
机译:移动机器人操作员必须根据有关机器人周围环境的信息做出快速决策。这意味着移动机器人的远程操作需要地形建模和逼真的可视化。我们已经根据机器人的传感器阵列收集的2D和3D数据集生成了体素贴图和纹理化网格,但是对象的某些上部超出了传感器的测量范围,这些部分在地形重建结果中丢失了。结果是不完整的地形模型。为了解决这个问题,我们提出了一种新的地面分割方法来检测重构体素图中的非地面数据。我们的方法使用高度直方图来估计地面高度范围,并使用Gi​​bbs-Markov随机场模型来细化分割结果。为了重建3D环境的完整地形模型,我们针对非地面物体开发了3D边界估计方法。在估计和细化重构纹理网格中非地面顶点的实际高度值之前,我们将边界检测技术应用于2D图像。我们提出的方法在没有完全感觉到树木和建筑物的室外环境中进行了测试。我们的结果表明,地面分割所需的时间比数据感测所需的时间要快,这对于实时方法而言是必需的。此外,可以准确地恢复未被感测到的对象部分,以恢复其真实外观。

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号