...
首页> 外文期刊>Sensors >3D Face Modeling Using the Multi-Deformable Method
【24h】

3D Face Modeling Using the Multi-Deformable Method

机译:使用多变形方法的3D人脸建模

获取原文
           

摘要

In this paper, we focus on the problem of the accuracy performance of 3D face modeling techniques using corresponding features in multiple views, which is quite sensitive to feature extraction errors. To solve the problem, we adopt a statistical model-based 3D face modeling approach in a mirror system consisting of two mirrors and a camera. The overall procedure of our 3D facial modeling method has two primary steps: 3D facial shape estimation using a multiple 3D face deformable model and texture mapping using seamless cloning that is a type of gradient-domain blending. To evaluate our method's performance, we generate 3D faces of 30 individuals and then carry out two tests: accuracy test and robustness test. Our method shows not only highly accurate 3D face shape results when compared with the ground truth, but also robustness to feature extraction errors. Moreover, 3D face rendering results intuitively show that our method is more robust to feature extraction errors than other 3D face modeling methods. An additional contribution of our method is that a wide range of face textures can be acquired by the mirror system. By using this texture map, we generate realistic 3D face for individuals at the end of the paper.
机译:在本文中,我们重点研究在多个视图中使用相应特征的3D人脸建模技术的精度性能问题,该技术对特征提取错误非常敏感。为了解决该问题,我们在由两个镜子和一个摄像头组成的镜子系统中采用了基于统计模型的3D人脸建模方法。我们的3D面部建模方法的整个过程包括两个主要步骤:使用多个3D面部可变形模型进行3D面部形状估计和使用无缝克隆(一种梯度域混合)进行纹理映射。为了评估我们方法的性能,我们生成了30个人的3D面孔,然后进行了两项测试:准确性测试和鲁棒性测试。与地面真实情况相比,我们的方法不仅显示出高精度的3D面部形状结果,而且还显示出特征提取错误的鲁棒性。此外,3D人脸渲染结果直观地表明,与其他3D人脸建模方法相比,我们的方法在特征提取错误方面更强大。我们的方法的另一个贡献是,镜子系统可以获取各种面部纹理。通过使用此纹理贴图,我们在本文末尾为个人生成了逼真的3D面孔。

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号