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Cross-Modal Perception of Noise-in-Music: Audiences Generate Spiky Shapes in Response to Auditory Roughness in a Novel Electroacoustic Concert Setting

机译:音乐噪声的跨模态感知:观众在新型电声音乐会环境中响应听觉粗糙度生成尖刻的形状

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Noise has become integral to electroacoustic music aesthetics. In this paper, we define noise as sound that is high in auditory roughness, and examine its effect on cross-modal mapping between sound and visual shape in participants. In order to preserve the ecological validity of contemporary music aesthetics, we developed Rama, a novel interface, for presenting experimentally controlled blocks of electronically generated sounds that varied systematically in roughness, and actively collected data from audience interaction. These sounds were then embedded as musical drones within the overall sound design of a multimedia performance with live musicians, Audience members listened to these sounds, and collectively voted to create the shape of a visual graphic, presented as part of the audio–visual performance. The results of the concert setting were replicated in a controlled laboratory environment to corroborate the findings. Results show a consistent effect of auditory roughness on shape design, with rougher sounds corresponding to spikier shapes. We discuss the implications, as well as evaluate the audience interface.
机译:噪声已成为电声音乐美学不可或缺的组成部分。在本文中,我们将噪声定义为听觉粗糙度较高的声音,并研究其对参与者声音和视觉形状之间的交叉模态映射的影响。为了保持当代音乐美学的生态有效性,我们开发了一种新颖的界面Rama,用于呈现实验控制的电子生成声音的块,这些块的粗糙度会系统地变化,并积极地从观众互动中收集数据。然后,这些声音作为音乐无人机嵌入到现场音乐家的多媒体表演的总体声音设计中,听众成员听这些声音,并共同投票以创建视觉图形的形状,作为视听表演的一部分。音乐会的结果在受控的实验室环境中进行了复制,以证实结果。结果表明,听觉粗糙度对形状设计具有一致的影响,较粗糙的声音对应于尖锐的形状。我们讨论了含义,并评估了受众界面。

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