首页> 外文期刊>Journal of Virtual Reality and Broadcasting >Adaptive Cube Tessellation for Topologically Correct Isosurfaces
【24h】

Adaptive Cube Tessellation for Topologically Correct Isosurfaces

机译:拓扑正确的等值面的自适应立方体镶嵌

获取原文
       

摘要

Three dimensional datasets representing scalar fields are frequently rendered using isosurfaces. For datasets arranged as a cubic lattice, the marching cubes algorithm is the most used isosurface extraction method. However, the marching cubes algorithm produces some ambiguities which have been solved using different approaches that normally imply a more complex process. One of them is to tessellate the cubes into tetrahedra, and by using a similar method (marching tetrahedra), to build the isosurface. The main drawback of other tessellations is that they do not produce the same isosurface topologies as those generated by improved marching cubes algorithms. We propose an adaptive tessellation that, being independent of the isovalue, preserves the topology. Moreover the tessellationallows the isosurface to evolve continuously when the isovalue is changed continuously.
机译:经常使用等值面绘制表示标量场的三维数据集。对于按立方晶格排列的数据集,行进立方体算法是最常用的等值面提取方法。但是,行进立方体算法会产生一些歧义,这些歧义已使用通常暗示更复杂过程的不同方法解决了。其中之一是将立方体细分为四面体,并使用类似方法(行进四面体)来构建等值面。其他镶嵌的主要缺点是,它们无法产生与改进的行进立方体算法所生成的等值面拓扑相同的等值面拓扑。我们提出了一种自适应曲面细分,该曲面细分与等值无关,可以保留拓扑。此外,当等值线连续变化时,镶嵌可以使等值面连续演化。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号