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Realistic Simulation for Rainy Scene

机译:雨天场景的逼真模拟

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摘要

Study of rain dynamic simulation is an important research topic in computer graphics. This paper proposes a dynamic simulation of realistic rain scene based on particle system and raindrops texture. This method dissects the principle of atomization phenomenon, and fuses the raindrops’ depth texture and scene background to simulate a hazy atomization. In addition, it also introduces wind field and lightening in the rain scene so as to enhance sense of reality. Finally, the paper renders the whole scene by constructing the rain scene and applying ray tracing algorithm. The experimental results show that: the present method can simulate the rain dynamic realistically and efficiently, which is of a high practical value.
机译:降雨动态模拟研究是计算机图形学中的重要研究课题。本文提出了一种基于粒子系统和雨滴纹理的真实雨天动态模拟方法。该方法剖析了雾化现象的原理,并融合了雨滴的深度纹理和场景背景以模拟朦胧的雾化。另外,在雨天场景中还引入了风场和闪电,以增强真实感。最后,本文通过构建降雨场景并应用光线跟踪算法来渲染整个场景。实验结果表明:该方法可以真实有效地模拟降雨动态,具有较高的实用价值。

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