首页> 外文期刊>Journal of software >Applying Reinforcement Learning for the AI in a Tank-Battle Game
【24h】

Applying Reinforcement Learning for the AI in a Tank-Battle Game

机译:在坦克战中将强化学习应用于AI

获取原文
           

摘要

Reinforcement learning is an unsupervisedmachine learning method in the field of ArtificialIntelligence and offers high performance in simulating thethinking ability of a human. However, it requires a trialand-error process to achieve this goal. In the research fieldof game AIs, it is a good approach that can give the nonplayer-characters (NPCs) in digital games more human-likequalities. In this paper, we try to build a Tank-battlecomputer game and use the methodology of reinforcementlearning for the NPCs (the tanks). The goal of this paper isto make this game become more interesting due to theenhanced interactions with the more intelligent NPCs.
机译:强化学习是人工智能领域中的一种无监督的机器学习方法,在模拟人类的思维能力方面具有很高的性能。但是,这需要反复试验才能实现此目标。在游戏AI的研究领域中,这是一种很好的方法,可以使数字游戏中的非玩家角色(NPC)具有更像人的素质。在本文中,我们尝试构建一个坦克战计算机游戏,并使用NPC(坦​​克)的强化学习方法。本文的目的是由于与更智能的NPC的增强的交互作用,使该游戏变得更加有趣。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号