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首页> 外文期刊>Journal of Graph Algorithms and Applications >Computing Communities in Large Networks Using Random Walks
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Computing Communities in Large Networks Using Random Walks

机译:使用随机游走计算大型网络中的社区

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摘要

Dense subgraphs of sparse graphs ( communities ), which appear in most real-world complex networks, play an important role in many contexts. Computing them however is generally expensive. We propose here a measure of similarity between vertices based on random walks which has several important advantages: it captures well the community structure in a network, it can be computed efficiently, and it can be used in an agglomerative algorithm to compute efficiently the community structure of a network. We propose such an algorithm, called Walktrap , which runs in time O ( mn 2) and space O ( n 2) in the worst case, and in time O ( n 2log n ) and space O ( n 2) in most real-world cases ( n and m are respectively the number of vertices and edges in the input graph). Extensive comparison tests show that our algorithm surpasses previously proposed ones concerning the quality of the obtained community structures and that it stands among the best ones concerning the running time.
机译:稀疏图(社区)的密集子图出现在大多数现实世界的复杂网络中,在许多情况下都起着重要作用。但是,计算它们通常很昂贵。我们在这里提出一种基于随机游走的顶点间相似度的度量,该度量具有几个重要的优点:它可以很好地捕获网络中的社区结构,可以高效地进行计算,并且可以用于凝聚算法中以有效地计算社区结构网络。我们提出了一种名为Walktrap的算法,该算法在最坏的情况下在时间O(mn 2 )和空间O(n 2 )中运行,并在时间O(n 2 log n)和空间O(n 2 )在大多数实际情况下(n和m分别是输入图中顶点和边的数量)。大量的比较测试表明,在获得的社区结构质量方面,我们的算法优于先前提出的算法,并且在运行时间方面处于最佳算法之中。

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