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A Preliminary Ray Tracing Approach to Computational Electromagnetics for Reverberation Chambers

机译:混响室计算电磁学的初步射线追踪方法

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This paper summarizes a theoretical design analysis for the implementation of an electromagnetic modeling tool, focusing on the simulation of electromagnetic field propagation inside reverberation chambers. The simulation algorithms which have been developed rely on a ray tracing technique, adapted in such a way as to maximize compatibility with the specific requirements and parameters, as applicable for reverberation chambers. The most significant example of a typical parameter is the high rate of wave reflections inside the chambers’ cavity. An implementation of the algorithms was used for simulation of several theoretically predictable cases. Study of the results of these test cases showed that some of the design decisions and algorithms used need to be reviewed in order to optimize the computational aspects of the application, such as resource management (memory, CPU time). Results of typical sample cases are re- viewed in this paper as well, in order to identify possible pitfalls and objectives for future research.
机译:本文总结了电磁建模工具实施的理论设计分析,重点是对混响室内电磁场传播的仿真。已开发的模拟算法依赖于射线追踪技术,该技术以适用于混响室的方式最大化地与特定要求和参数兼容。典型参数最明显的例子是腔室内的高波反射率。该算法的实现用于模拟几个理论上可预测的情况。对这些测试用例的结果的研究表明,为了优化应用程序的计算方面,例如资源管理(内存,CPU时间),需要审查所使用的一些设计决策和算法。本文还对典型案例的结果进行了综述,以确定可能的陷阱和未来研究的目标。

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