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Studying the Impact of Scheduler Implementation on Task Jitter in Real-Time Resource-Constrained Embedded Systems

机译:研究实时资源受限嵌入式系统中调度程序实施对任务抖动的影响

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Over recent decades, many studies have considered the development, assessment and refinement of scheduling algorithms for use in real-time embedded applications. Various studies have also considered the impact of variations in the interval between the executions of periodic tasks (i.e. jitter) on the behaviour of such systems. Despite interest in both of these areas, there has been comparatively little attention paid to the impact of scheduler implementation techniques on jitter behaviour. This is unfortunate because – as we demonstrate in the course of this paper – there is a ‘one-to-many’ mapping between scheduler algorithms and scheduler implementations, and even comparatively small changes in the scheduler implementation can have a significant impact on jitter behaviour. Throughout this paper, our focus is on implementations of a form of “cyclic executive” which is one of the simplest scheduling algorithms in widespread use. The results presented demonstrate that – even for this very simple scheduling algorithm – implementation decisions can have a significant impact on both jitter behaviour and on resource requirements. We would expect that the results obtained would also apply to more complicated algorithms: indeed, as the algorithms grow more complicated, we would expect that the number of implementation options would increase, with a corresponding increase in the jitter variation.
机译:在最近的几十年中,许多研究已经考虑了用于实时嵌入式应用程序的调度算法的开发,评估和改进。各种研究还考虑了周期性任务的执行间隔(即抖动)之间的变化对这种系统的行为的影响。尽管对这两个领域都感兴趣,但对调度程序实现技术对抖动行为的影响的关注相对较少。不幸的是,因为-正如我们在本文中所演示的-调度程序算法和调度程序实现之间存在“一对多”映射,即使调度程序实现中的较小更改也可能对抖动行为产生重大影响。在整个本文中,我们的重点是“循环执行”形式的实现,这是广泛使用的最简单的调度算法之一。给出的结果表明,即使对于这种非常简单的调度算法,实施决策也会对抖动行为和资源需求产生重大影响。我们希望获得的结果也将适用于更复杂的算法:确实,随着算法变得越来越复杂,我们希望实现选项的数量会增加,并且抖动变化会相应增加。

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