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Motivational Cherry Picking

机译:励志樱桃采摘

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We construct a simple three person trust game with one trustor and two trustees. The trustor has the possibility to either trust both trustees or none, while the trustees make their decisions either sequentially or simultaneously, depending on the treatment. When trustees play sequentially, follower trustees who are informed about the leader’s choice are signi?cantly less kind than in the simultaneous move treatment as well as the leader trustees. These ?ndings can not be explained by models of inequity aversion, pure guilt aversion, or conformity. Instead, follower trustees cherry pick the motivation that serves them best. When the leader trustee played unkind, they tend to conform and play unkind, too. When the leader made a kind choice, followers seem to perceive the duty of reciprocating to the trustor as already ful?lled by the leader. While guilt works well as a motivational force in a dyadic situation, it gets alleviated easily when there is someone to shift responsibility to, like the leader in our three person game.
机译:我们构建了一个简单的三人信任游戏,其中有一个受托人和两个受托人。委托人有可能要么不信任两个受托人,要么都不信任,而受托人则根据处理顺序或同时进行决策。当受托人按顺序进行游戏时,被告知领导者选择的跟随者受托人与同时搬家处理以及领导者受托人相比,善良得多。这些发现不能用不平等厌恶,纯罪恶厌恶或顺从的模型来解释。相反,追随者受托人选择了最能为他们服务的动机。当领导受托人玩不友善时,他们也倾向于顺应和玩不友善。当领导者做出一种善意的选择时,追随者似乎意识到,已经由领导者履行了向委托人作出回报的责任。虽然内感在二元环境下可以很好地起到激励作用,但是当有人将责任转移给我们时,就像我们的三人游戏中的领导者一样,内easily感很容易得到缓解。

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