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DEFENSE-ATTACK INTERACTION OVER OPTIMALLY DESIGNED DEFENSE SYSTEMS VIA GAMES AND RELIABILITY

机译:通过游戏和可靠性在最佳设计的防御系统上进行防御-攻击交互

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This paper analyzes defense systems taking into account the strategic interactions between two rational agents; one of them is interested in designing a defense system against purposeful attacks of the other. The interaction is characterized by a sequential game with perfect and complete information. Reliability plays a fundamental role in both defining agents' actions and in measuring performance of the defense system for which a series-parallel configuration is set up by the defender. The attacker, in turn, focuses on only one defense subsystem in order to maximize her efficiency in attacking. An algorithm involving backward induction is developed to determine the equilibrium paths of the game. Application examples are also provided.
机译:本文考虑了两个理性主体之间的战略互动来分析防御系统。他们中的一个感兴趣的是设计一个防御系统,以防止对方的有意攻击。互动的特点是具有完美和完整信息的顺序游戏。可靠性在定义代理人的行动以及衡量防御系统的性能方面都起着根本性的作用,防御者为此建立了一系列并行配置。反过来,攻击者只专注于一个防御子系统,以最大化其攻击效率。开发了一种涉及反向归纳的算法来确定游戏的平衡路径。还提供了应用示例。

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