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Everything that arises does not converge: the audiovisual and the incomplete

机译:出现的一切都不会融合:视听和残缺不全

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Computational culture is often explored through discourses of completion and in terms of the complete and this bias extends to accounts exploring new media and the senses, where it may be expressed in terms of priority as an assertion of the ‘proper’ ratio of the senses. In response this article explores the aesthetics of the incomplete, the latter understood as an intrinsic element of new media culture rather than an exception. It begins with claims that new media are essentially (ontologically) sonic, reading this in contrast to the New Aesthetic and visual glitch and focussing on the consequences of the NA’s fierce concentration on the visual. This frames a consideration of sonic glitch in a public sound art work in which audiovisual technologies are reprogrammed to break down language – and open up a form of common space. The article concludes that the incomplete can be productively viewed as an intrinsic part of the contemporary digital formation: something ontologically given, but also something invoked, worked with and used in different ways. An issue for sound art, in this context, is to find ways to intervene in the incomplete rather than let it become (another) site for the reflection and activation of existing industrial values.
机译:计算文化通常是通过完成性话语和完整性话语来探索的,这种偏见扩展到探索新媒体和感官的叙述中,在这种情况下,它可以优先表达为感官“适当”比例的主张。作为回应,本文探讨了不完整的美学,不完整被理解为新媒体文化的内在元素,而不是例外。首先,人们声称新媒体本质上是(本体上的)声音,与新美学和视觉故障相比,它是读起来的,着眼于北美国家对视觉的过度集中所带来的后果。这构成了公共声音艺术作品中声音故障的考虑,在该作品中,对视听技术进行了重新编程以分解语言,并开放了一种公共空间。文章得出的结论是,不完全性可以有效地视为当代数字形式的内在组成部分:在本体论上给出的某些东西,在某些方面也被调用,使用和使用的方式不同。在这种情况下,声音艺术的问题是找到干预不完整的方法,而不是让它成为反射和激活现有工业价值的(另一个)场所。

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