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Identification of players positions in a multi-agent game using artificial neural networks and C4.5 algorithm: A comparative study

机译:使用人工神经网络和C4.5算法在多主体游戏中确定玩家位置的比较研究

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This research aims to classify simulated players in a multi-agent game for the best position and role they may play in according to their abilities. Three approaches were investigated for this purpose, C4.5 classification algorithm, backpropagation neural network and radial basis function network. This work depends on a video game that uses 28 attributes to distinguish every player from another. The applied techniques examine the abilities of the players and classify them in one of four major positions/roles. The three approaches were compared by applying them on a data set collected manually from the selected game. The results obtained show promising capability of classification based on agents attributes.
机译:这项研究旨在根据多才多艺游戏中的能力,将模拟玩家分类为最佳角色和角色。为此研究了三种方法:C4.5分类算法,反向传播神经网络和径向基函数网络。这项工作取决于一个视频游戏,该游戏使用28个属性来区分每个玩家与另一个玩家。应用的技术检查玩家的能力,并将其分类为四个主要职位/角色之一。通过将这三种方法应用于从选定游戏中手动收集的数据集来进行比较。获得的结果表明,基于代理属性进行分类的能力很有希望。

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