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Compressed Voxel-Based Mapping Using Unsupervised Learning

机译:基于无监督学习的基于压缩体素的映射

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摘要

In order to deal with the scaling problem of volumetric map representations, we propose spatially local methods for high-ratio compression of 3D maps, represented as truncated signed distance fields. We show that these compressed maps can be used as meaningful descriptors for selective decompression in scenarios relevant to robotic applications. As compression methods, we compare using PCA-derived low-dimensional bases to nonlinear auto-encoder networks. Selecting two application-oriented performance metrics, we evaluate the impact of different compression rates on reconstruction fidelity as well as to the task of map-aided ego-motion estimation. It is demonstrated that lossily reconstructed distance fields used as cost functions for ego-motion estimation can outperform the original maps in challenging scenarios from standard RGB-D (color plus depth) data sets due to the rejection of high-frequency noise content.
机译:为了处理体积地图表示的缩放问题,我们提出了3D地图的高比例压缩的空间局部方法,表示为截断的有符号距离场。我们表明,这些压缩图可以用作与机器人应用相关的方案中选择性解压缩的有意义的描述符。作为压缩方法,我们将使用PCA衍生的低维基数与非线性自动编码器网络进行比较。选择两个面向应用程序的性能指标,我们评估了不同压缩率对重建保真度以及地图辅助自我运动估计任务的影响。结果表明,由于挑战性场景,由于拒绝了高频噪声内容,因此作为自我运动估计的成本函数进行有损重构的距离场可以胜过标准RGB-D(颜色加深度)数据集中具有挑战性的场景中的原始图。

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