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Simulated Imagery Rendering Workflow for UAS-Based Photogrammetric 3D Reconstruction Accuracy Assessments

机译:基于UAS的摄影测量3D重建精度评估的模拟图像渲染工作流程

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Structure from motion (SfM) and MultiView Stereo (MVS) algorithms are increasingly being applied to imagery from unmanned aircraft systems (UAS) to generate point cloud data for various surveying and mapping applications. To date, the options for assessing the spatial accuracy of the SfM-MVS point clouds have primarily been limited to empirical accuracy assessments, which involve comparisons against reference data sets, which are both independent and of higher accuracy than the data they are being used to test. The acquisition of these reference data sets can be expensive, time consuming, and logistically challenging. Furthermore, these experiments are also almost always unable to be perfectly replicated and can contain numerous confounding variables, such as sun angle, cloud cover, wind, movement of objects in the scene, and camera thermal noise, to name a few. The combination of these factors leads to a situation in which robust, repeatable experiments are cost prohibitive, and the experiment results are frequently site-specific and condition-specific. Here, we present a workflow to render computer generated imagery using a virtual environment which can mimic the independent variables that would be experienced in a real-world UAS imagery acquisition scenario. The resultant modular workflow utilizes Blender, an open source computer graphics software, for the generation of photogrammetrically-accurate imagery suitable for SfM processing, with explicit control of camera interior orientation, exterior orientation, texture of objects in the scene, placement of objects in the scene, and ground control point (GCP) accuracy. The challenges and steps required to validate the photogrammetric accuracy of computer generated imagery are discussed, and an example experiment assessing accuracy of an SfM derived point cloud from imagery rendered using a computer graphics workflow is presented. The proposed workflow shows promise as a useful tool for sensitivity analysis and SfM-MVS experimentation.
机译:运动(SfM)和MultiView Stereo(MVS)算法的结构越来越多地应用于无人飞机系统(UAS)的图像生成点云数据,以用于各种测量和制图应用程序。迄今为止,用于评估SfM-MVS点云的空间准确性的选项主要限于经验准确性评估,这涉及与参考数据集的比较,这些参考数据集既独立又具有比其所使用的数据更高的准确性。测试。这些参考数据集的获取可能是昂贵的,耗时的并且在逻辑上具有挑战性。此外,这些实验几乎也总是无法完美复制,并且可能包含许多令人困惑的变量,例如太阳角度,云量,风,场景中物体的移动以及相机的热噪声等。这些因素的组合导致了这样一种情况,其中健壮的,可重复的实验成本高昂,并且实验结果通常是针对特定地点和特定条件的。在这里,我们提出了使用虚拟环境来渲染计算机生成图像的工作流,该虚拟环境可以模拟现实世界中UAS图像采集场景中会遇到的自变量。最终的模块化工作流程利用开源计算机图形软件Blender生成适用于SfM处理的具有摄影精确度的图像,并显式控制相机的内部方向,外部方向,场景中的对象纹理,对象在场景中的放置场景和地面控制点(GCP)的准确性。讨论了验证计算机生成图像的摄影测量精度所需的挑战和步骤,并提供了一个示例实验,该实验评估了使用计算机图形工作流程绘制的图像中SfM派生点云的准确性。拟议的工作流程显示了有望作为灵敏度分析和SfM-MVS实验的有用工具。

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