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The Tambani project: A computer animation of The Greedy Hippo

机译:Tambani项目:The Greedy Hippo的计算机动画

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This article presented an investigation of and reflection on the techniques and production processes used to transform a traditional Ngano Venda folktale, The Greedy Hippo, from embroideries into a digitally animated film. The article was guided by a method derived from a practice-based research model for creative production which describes ways in which creative outputs can be regarded as a viable research option. The method comprised the documentation of and reflection on the project in three phases, namely pre-production, production and postproduction. The Tambani embroidery project is a community outreach initiative launched by Ina le Roux. Ngano is the collective noun for traditional Venda folklore. In this article, we argued that computer animation techniques could be implemented successfully in the digital transformation of a Venda folktale that was originally part of an oral tradition. We demonstrated this argument by means of Christiaan van der Westhuizen's transformation of The Greedy Hippo folktale into a computer animation format.
机译:本文介绍了对将传统Ngano Venda民间故事《贪婪的河马》从刺绣转变为数字动画电影的技术和生产过程的调查和反思。本文以一种基于实践的创意生产研究模型的方法为指导,该模型描述了将创意输出视为可行的研究选择的方式。该方法包括三个阶段的项目文档和对项目的反思,即预生产,生产和后期生产。 Tambani刺绣项目是Ina le Roux发起的一项社区推广计划。 Ngano是传统的Venda民俗学的统称。在本文中,我们认为,计算机动画技术可以在最初作为口头传统的一部分的Venda民间故事的数字转换中成功实现。我们通过克里斯蒂安·范·德·韦斯特惠森(Christiaan van der Westhuizen)将“贪婪的河马”民间故事转变为计算机动画格式的方式来证明这一论点。

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