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A neurocomputational theory of how explicit learning bootstraps early procedural learning

机译:关于显性学习如何引导早期程序学习的神经计算理论

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It is widely accepted that human learning and memory is mediated by multiple memory systems that are each best suited to different requirements and demands. Within the domain of categorization, at least two systems are thought to facilitate learning: an explicit (declarative) system depending largely on the prefrontal cortex, and a procedural (non-declarative) system depending on the basal ganglia. Substantial evidence suggests that each system is optimally suited to learn particular categorization tasks. However, it remains unknown precisely how these systems interact to produce optimal learning and behavior. In order to investigate this issue, the present research evaluated the progression of learning through simulation of categorization tasks using COVIS, a well-known model of human category learning that includes both explicit and procedural learning systems. Specifically, the model's parameter space was thoroughly explored in procedurally learned categorization tasks across a variety of conditions and architectures to identify plausible interaction architectures. The simulation results support the hypothesis that one-way interaction between the systems occurs such that the explicit system “bootstraps” learning early on in the procedural system. Thus, the procedural system initially learns a suboptimal strategy employed by the explicit system and later refines its strategy. This bootstrapping could be from cortical-striatal projections that originate in premotor or motor regions of cortex, or possibly by the explicit system's control of motor responses through basal ganglia-mediated loops
机译:人们普遍认为,人类的学习和记忆是由多个记忆系统介导的,每个记忆系统最适合不同的需求。在分类领域内,至少有两个系统被认为可以促进学习:显式(声明性)系统主要取决于前额叶皮层,而程序性(非声明性)系统则取决于基底神经节。大量证据表明,每个系统最适合学习特定的分类任务。但是,这些系统如何相互作用以产生最佳的学习和行为,仍是精确未知的。为了调查此问题,本研究通过使用COVIS(包括显式和程序学习系统的人类类别学习的著名模型)通过模拟分类任务来评估学习的进展。具体来说,在各种条件和体系结构的过程学习型分类任务中,对模型的参数空间进行了全面探索,以识别可能的交互体系结构。仿真结果支持以下假设:系统之间会发生单向交互,从而使显式系统“自举”在程序系统中尽早学习。因此,过程系统首先学习显式系统采用的次优策略,然后改进其策略。这种引导可能来自于皮层运动前或运动区的皮层纹状体投影,或者可能是通过基底神经节介导的回路对运动反应的显式控制

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