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A distributed computing approach to improve the performance of the Parallel Ocean Program (v2.1)

机译:一种用于提高Parallel Ocean Program(v2.1)性能的分布式计算方法

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The Parallel Ocean Program (POP) is used in many strongly eddying ocean circulation simulations. Ideally it would be desirable to be able to do thousand-year-long simulations, but the current performance of POP prohibits these types of simulations. In this work, using a new distributed computing approach, two methods to improve the performance of POP are presented. The first is a block-partitioning scheme for the optimization of the load balancing of POP such that it can be run efficiently in a multi-platform setting. The second is the implementation of part of the POP model code on graphics processing units (GPUs). We show that the combination of both innovations also leads to a substantial performance increase when running POP simultaneously over multiple computational platforms.
机译:平行海洋程序(POP)用于许多强烈涡旋的海洋环流模拟中。理想情况下,希望能够进行长达数千年的仿真,但是POP的当前性能禁止这些类型的仿真。在这项工作中,使用一种新的分布式计算方法,提出了两种提高POP性能的方法。第一种是用于POP负载平衡优化的块分区方案,以便可以在多平台设置中高效运行它。第二个是在图形处理单元(GPU)上实现POP模型代码的一部分。我们证明,在多个计算平台上同时运行POP时,两种创新的结合还可以显着提高性能。

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