首页> 外文期刊>EURASIP journal on advances in signal processing >Internet-based hardware/software co-design framework for embedded 3D graphics applications
【24h】

Internet-based hardware/software co-design framework for embedded 3D graphics applications

机译:嵌入式3D图形应用程序的基于Internet的硬件/软件协同设计框架

获取原文
       

摘要

Advances in technology are making it possible to run three-dimensional (3D) graphics applications on embedded and handheld devices. In this article, we propose a hardware/software co-design environment for 3D graphics application development that includes the 3D graphics software, OpenGL ES application programming interface (API), device driver, and 3D graphics hardware simulators. We developed a 3D graphics system-on-a-chip (SoC) accelerator using transaction-level modeling (TLM). This gives software designers early access to the hardware even before it is ready. On the other hand, hardware designers also stand to gain from the more complex test benches made available in the software for verification. A unique aspect of our framework is that it allows hardware and software designers from geographically dispersed areas to cooperate and work on the same framework. Designs can be entered and executed from anywhere in the world without full access to the entire framework, which may include proprietary components. This results in controlled and secure transparency and reproducibility, granting leveled access to users of various roles.
机译:技术的进步使在嵌入式和手持设备上运行三维(3D)图形应用程序成为可能。在本文中,我们为3D图形应用程序开发提出了一个硬件/软件协同设计环境,其中包括3D图形软件,OpenGL ES应用程序编程接口(API),设备驱动程序和3D图形硬件模拟器。我们使用事务级建模(TLM)开发了3D图形片上系统(SoC)加速器。这使软件设计人员甚至在准备就绪之前就可以尽早访问硬件。另一方面,硬件设计人员也将从软件中提供的用于验证的更复杂的测试台中受益。我们框架的独特之处在于,它允许来自地理位置分散的地区的硬件和软件设计人员进行协作,并在同一框架上工作。无需完全访问可能包含专有组件的整个框架,就可以在世界任何地方输入和执行设计。这导致受控和安全的透明性和可重复性,从而为各种角色的用户提供了分级访问权限。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号