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Development and evaluation of wireless 3D video conference system using decision tree and behavior network

机译:基于决策树和行为网络的无线3D视频会议系统的开发和评估

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Video conferencing is a communication technology that allows multiple users to communicate with each other by both images and sound signals. As the performance of wireless network has improved, the data are transmitted in real time to mobile devices with the wireless network. However, there is the limit of the amount of the data to be transmitted. Therefore it is essential to devise a method to reduce data traffic. There are two general methods to reduce data rates: extraction of the user's image shape and the use of virtual humans in video conferencing. However, data rates in a wireless network remain high even if only the user's image shape is transferred. With the latter method, the virtual human may express a user's movement erroneously with insufficient information of body language or gestures. Hence, to conduct a video conference on a wireless network, a method to compensate for such erroneous actions is required. In this article, a virtual human-based video conference framework is proposed. To reduce data traffic, only the user's pose data are extracted from photographed images using an improved binary decision tree, after which they are transmitted to other users by using the markup language. Moreover, a virtual human executes behaviors to express a user's movement accurately by an improved behavior network according to the transmitted pose data. In an experiment, the proposed method is implemented in a mobile device. A 3-min video conference between two users was then analyzed, and the video conferencing process was described. Photographed images were converted into text-based markup language. Therefore, the transmitted amount of data could effectively be reduced. By using an improved decision tree, the user's pose can be estimated by an average of 5.1 comparisons among 63 photographed images carried out four times a second. An improved behavior network makes virtual human to execute diverse behaviors.
机译:视频会议是一种通信技术,它允许多个用户通过图像和声音信号相互通信。随着无线网络性能的提高,数据将实时传输到具有无线网络的移动设备。但是,存在要发送的数据量的限制。因此,有必要设计一种减少数据流量的方法。有两种降低数据速率的常规方法:提取用户的图像形状和在视频会议中使用虚拟人。但是,即使仅传输用户的图像形状,无线网络中的数据速率仍然很高。使用后一种方法,虚拟人可能会在肢体语言或手势信息不足的情况下错误地表达用户的运动。因此,为了在无线网络上进行视频会议,需要一种补偿这种错误动作的方法。在本文中,提出了一种基于人的虚拟视频会议框架。为了减少数据流量,使用改进的二进制决策树从拍摄的图像中仅提取用户的姿态数据,然后使用标记语言将其传输给其他用户。此外,虚拟人根据所发送的姿势数据执行行为以通过改进的行为网络准确地表达用户的动作。在实验中,提出的方法在移动设备中实现。然后分析了两个用户之间的3分钟视频会议,并描述了视频会议过程。拍摄的图像被转换为​​基于文本的标记语言。因此,可以有效地减少数据的发送量。通过使用改进的决策树,可以通过每秒进行四次的63张拍摄图像之间平均5.1个比较来估计用户的姿势。改进的行为网络使虚拟人可以执行各种行为。

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