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Non-Cooperative Power Control Game in D2D Underlying Networks with Variant System Conditions

机译:系统条件不同的D2D底层网络中的非合作电源控制博弈

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摘要

In this paper, the problem of power control using a game theoretic approach based on sigmoid cost function is studied for device-to-device (D2D) communications underlying cellular networks. A non-cooperative game, where each D2D transmitter and a cellular user select their own transmit power level independently, is analyzed to minimize their user-serving cost function and achieve a target signal to interference-plus-noise-ratio (SINR) requirement. It is proved analytically that the Nash equilibrium point of the game exists and it is unique under certain constraints. Numerical results verify the analysis and demonstrate the effectiveness of the proposed game with variant system conditions, such as path loss exponents, target SINR, interference caused by the cellular user, pricing coefficients, and sigmoid control parameter.
机译:在本文中,针对基于蜂窝网络的设备到设备(D2D)通信,研究了使用基于S型成本函数的博弈论方法进行功率控制的问题。分析了一个非合作游戏,其中每个D2D发射机和蜂窝用户独立选择自己的发射功率电平,以最小化其用户服务成本函数并实现目标信号对干扰加噪声比(SINR)的要求。分析证明,博弈的纳什均衡点存在并且在某些约束下是唯一的。数值结果验证了分析结果,并证明了所建议游戏在各种系统条件下的有效性,例如路径损耗指数,目标SINR,蜂窝用户造成的干扰,定价系数和S形控制参数。

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