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3-Dimensional Modeling and Simulation of the Cloud Based on Cellular Automata and Particle System

机译:基于元胞自动机和粒子系统的云三维建模与仿真

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The authors combine the cellular automata with particle system to realize the three-dimensional modeling and visualization of the cloud in the paper. First, we use the principle of particle systems to simulate the outline of the cloud; generate uniform particles in the bounding volumes of the cloud through random function; build the cloud particle system; and initialize the particle number, size, location and related properties. Then the principle of cellular automata system is adopted to deal with uniform particles simulated by the particle system to make it conform to the rules set by the user, and calculate its continuous field density. We render the final cloud particles with a texture map and simulate the more realistic three-dimensional cloud. This method not only obtains the real effect in the simulation, but also improves the rendering performance.
机译:作者将细胞自动机与粒子系统结合起来,实现了云的三维建模和可视化。首先,我们使用粒子系统的原理来模拟云的轮廓;通过随机函数在云的边界体积中生成均匀的粒子;建立云粒子系统;并初始化粒子数,大小,位置和相关属性。然后采用元胞自动机的原理处理粒子系统模拟的均匀粒子,使其符合用户设定的规则,并计算其连续场密度。我们使用纹理贴图渲染最终的云粒子,并模拟更逼真的三维云。该方法不仅在仿真中获得了真实的效果,而且提高了渲染性能。

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